internal override string ToTimelineString() { string timelinestring = base.ToTimelineString(); return(string.Format("{0} {1} got a new pet.", timelinestring, GroupHF.ToString())); }
public override string LegendsDescription() { string timestring = base.LegendsDescription(); return(string.Format("{0} {1} tamed the {2} of {3}.", timestring, GroupHF.ToString(), "UNKNOWN", Subregion == null ? "UNKNOWN" : Subregion.ToString())); }
internal override string ToTimelineString() { string timelinestring = base.ToTimelineString(); if (Escape) { return(string.Format("{0} {1} escaped from the Underworld.", timelinestring, GroupHF.ToString())); } else if (Return) { return(string.Format("{0} {1} returned to {2}.", timelinestring, GroupHF.ToString(), Site == null ? "UNKNONW" : Site.AltName)); } else { return(string.Format("{0} {1} made a journey to {2}.", timelinestring, GroupHF.ToString(), Subregion == null ? "UNKNONW" : Subregion.ToString())); } }
public override string LegendsDescription() { string timestring = base.LegendsDescription(); if (Escape) { return(string.Format("{0} {1} escaped from the Underworld.", timestring, GroupHF.ToString())); } else if (Return) { return(string.Format("{0} {1} returned to {2}.", timestring, GroupHF.ToString(), Site == null ? "UNKNONW" : Site.AltName)); } else { return(string.Format("{0} {1} made a journey to {2}.", timestring, GroupHF.ToString(), Subregion == null ? "UNKNONW" : Subregion.ToString())); } }