Beispiel #1
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();
        GroundGenerator generator = (GroundGenerator)target;

        if (GUILayout.Button("Generate island"))
        {
            generator.GenerateIsland();
        }
        if (GUILayout.Button("Randomize tiles"))
        {
            generator.EditorGenerate(10, 10);
        }
    }