//CONSTRUCT public Groove() { type = GrooveType.NULL; sn = ""; distance = 0; transVeloc = 0; longVeloc = 0; height = new List <double>(); angle = new List <double>(); }
public void ClearList() { type = GrooveType.NULL; sn = ""; distance = 0; transVeloc = 0; longVeloc = 0; height.Clear(); angle.Clear(); }
public Sample() { name = ""; date = ""; factory = ""; drawing = ""; sn = ""; standard = ""; material = ""; groType = GrooveType.NULL; defects = new List <Defect>(); }
private int CalculateAppeal(AppealType targetAppeal, IIdol idol, bool isSupportMember, bool encore = false) { if (idol == null) { return(0); } var rate = 1.0; if (!isSupportMember) { if (EnableRoomEffect) { rate += 0.1; } rate += GetAppealUpRate(idol, Unit?.Center, Guest, targetAppeal); rate += GetAppealUpRate(idol, Guest, Guest, targetAppeal); } if (GrooveBurst != null) { if (encore) { if (Song != null && Song.Type.HasFlag(idol.Category)) { rate += 0.3; } } else if (GrooveType.HasFlag(idol.Category)) { rate += 0.3; } if (GrooveBurst.Value.HasFlag(targetAppeal)) { rate += 1.5; } } else if (Song != null && Song.Type.HasFlag(idol.Category)) { rate += 0.3; } return((int)Math.Ceiling(Math.Round((int)idol.GetType().GetProperty(targetAppeal.ToString()).GetValue(idol) * rate * (isSupportMember ? 0.5 : 1), 3))); }