public GripPoint(GripPointType type, CADPoint position) { this.Type = type; this.Position = position; }
/// <summary> /// 构造函数 /// </summary> public GripPoint(GripPointType type, LitMath.Vector2 position) { _type = type; _position = position; }
public void ChangeGrip(GripHandType hand, GripPointType destination) { }