void Start() { playerScript = Player.GetComponent <PlayerController>(); grindScript = Grind.GetComponent <Grind>(); nextLevel = ScorePerLevel; counter = Counter; winScore = ScorePerLevel * 4; }
/// <summary> /// Prints the item report /// </summary> /// <returns>The item report</returns> public override string ItemReport() { string report = ItemReaderText + "\n" + "Hex: " + HexString + "\n\n"; report += "Type: " + Enum.GetName(typeof(ItemType), Type) + "\n"; report += "Weapon Type: " + Enum.GetName(typeof(WeaponType), WeaponType) + "\n"; if (RequirementATP != 0) { report += "Requirement: " + RequirementATP + " ATP\n"; } else if (RequirementATA != 0) { report += "Requirement: " + RequirementATA + " ATA\n"; } else if (RequirementMST != 0) { report += "Requirement: " + RequirementMST + " MST\n"; } report += "Grind: " + Grind.ToString() + "/" + MaxGrind.ToString() + "\n"; report += "Special: " + Enum.GetName(typeof(SpecialType), Special) + "\n"; report += "ATP: " + MinATP.ToString() + "-" + MaxATP.ToString() + "\n"; report += "ATA: " + ATA.ToString() + "\n"; if (HP != 0) { report += "HP: " + HP.ToString() + "\n"; } if (TP != 0) { report += "TP: " + TP.ToString() + "\n"; } if (DFP != 0) { report += "DFP: " + DFP.ToString() + "\n"; } if (MST != 0) { report += "MST: " + MST.ToString() + "\n"; } if (EVP != 0) { report += "EVP: " + EVP.ToString() + "\n"; } if (LCK != 0) { report += "LCK: " + LCK.ToString() + "\n"; } if (EFR != 0) { report += "EFR: " + EFR.ToString() + "\n"; } if (EIC != 0) { report += "EIC: " + EIC.ToString() + "\n"; } if (ETH != 0) { report += "ETH: " + ETH.ToString() + "\n"; } if (ELT != 0) { report += "ELT: " + ELT.ToString() + "\n"; } if (EDK != 0) { report += "EDK: " + EDK.ToString() + "\n"; } report += "\n"; report += "Native: " + NativePercentage.ToString() + "%\n"; report += "A. Beast: " + ABeastPercentage.ToString() + "%\n"; report += "Machine: " + MachinePercentage.ToString() + "%\n"; report += "Dark: " + DarkPercentage.ToString() + "%\n"; report += "Hit: " + HitPercentage.ToString() + "%\n"; report += "\n"; report += "HUmar: " + (((EquipMask & HUmarMask) > 0) ? "x" : "") + "\n"; report += "HUnewearl: " + (((EquipMask & HUnewearlMask) > 0) ? "x" : "") + "\n"; report += "HUcast: " + (((EquipMask & HUcastMask) > 0) ? "x" : "") + "\n"; report += "HUcaseal: " + (((EquipMask & HUcasealMask) > 0) ? "x" : "") + "\n"; report += "RAmar: " + (((EquipMask & RAmarMask) > 0) ? "x" : "") + "\n"; report += "RAmarl: " + (((EquipMask & RAmarlMask) > 0) ? "x" : "") + "\n"; report += "RAcast: " + (((EquipMask & RAcastMask) > 0) ? "x" : "") + "\n"; report += "RAcaseal: " + (((EquipMask & RAcasealMask) > 0) ? "x" : "") + "\n"; report += "FOmar: " + (((EquipMask & FOmarMask) > 0) ? "x" : "") + "\n"; report += "FOmarl: " + (((EquipMask & FOmarlMask) > 0) ? "x" : "") + "\n"; report += "FOnewm: " + (((EquipMask & FOnewmMask) > 0) ? "x" : "") + "\n"; report += "FOnewearl: " + (((EquipMask & FOnewearlMask) > 0) ? "x" : "") + "\n"; return(report); }