Beispiel #1
0
    public void Display()
    {
        EditorGUILayout.LabelField("", GUI.skin.horizontalSlider);

        GUILayout.BeginHorizontal();

        // Grid toggle.
        showGrid = EditorGUILayout.Toggle("Grid", showGrid);

        // Width and height labels and text fields.
        GUILayout.Label("Width: ");
        width = GUILayout.TextField(width, GUILayout.MaxWidth(30));
        GUILayout.Label("Height: ");
        height = GUILayout.TextField(height, GUILayout.MaxWidth(30));

        GUILayout.EndHorizontal();

        if (showGrid)
        {
            try
            {
                GridVisualiser.BuildGrid(Convert.ToInt32(width), Convert.ToInt32(height));
            }
            catch (FormatException exception)
            {
                Debug.Log(
                    "Grid width/height format exception." +
                    "Please make sure you write an integer.");
            }
        }
        else
        {
            GridVisualiser.DestroyGrid();
        }
    }
Beispiel #2
0
    // Update is called once per frame
    void Update()
    {
        if (IsCreate == true)
        {
            if (Session.Status != SessionStatus.Tracking)
            {
                return;
            }

            Session.GetTrackables <TrackedPlane>(m_NewTrackedPlanes, TrackableQueryFilter.New);

            for (int i = 0; i < m_NewTrackedPlanes.Count; i++)
            {
                grid = Instantiate(GridPrefab, Vector3.zero, Quaternion.identity, transform);
                grid.GetComponent <GridVisualiser>().Initialize(m_NewTrackedPlanes[i]);
            }

            Touch touch;
            if (Input.touchCount < 1 || (touch = Input.GetTouch(0)).phase != TouchPhase.Began)
            {
                return;
            }

            TrackableHit hit;

            if (Frame.Raycast(touch.position.x, touch.position.y, TrackableHitFlags.PlaneWithinPolygon, out hit))
            {
                // scale portal
                //Portal.transform.localScale = new Vector3(1f, 1f, 1f);


                Portal.SetActive(true);
                Anchor anchor = hit.Trackable.CreateAnchor(hit.Pose);
                Portal.transform.position = hit.Pose.position;
                Portal.transform.rotation = hit.Pose.rotation;
                Vector3 cameraPosition = ArCamera.transform.position;
                cameraPosition.y = hit.Pose.position.y;
                Portal.transform.LookAt(cameraPosition, Portal.transform.up);
                // Portal.transform.parent = anchor.transform;
            }

            IsCreate = false;
        }


        if (IsCreate == false)
        {
            foreach (GameObject plane in GameObject.FindGameObjectsWithTag("Plane"))
            {
                Renderer       r = plane.GetComponent <Renderer>();
                GridVisualiser t = plane.GetComponent <GridVisualiser>();
                r.enabled = false;
                t.enabled = false;
            }
        }
    }
Beispiel #3
0
 public void VisualizePlanes(bool showPlanes)
 {
     foreach (GameObject plane in GameObject.FindGameObjectsWithTag("Plane"))
     {
         Renderer       r = plane.GetComponent <Renderer>();
         GridVisualiser t = plane.GetComponent <GridVisualiser>();
         r.enabled = showPlanes;
         t.enabled = showPlanes;
     }
 }