Beispiel #1
0
        private void FrmTilePicker_MouseClick(object sender, MouseEventArgs e)
        {
            //find indexes of width and height of grid
            int X = (e.X - 20) / 40;
            int Y = (e.Y - 50) / 40;

            //check if 10 tiles are not selected and if cursor is clicked within grid
            if (ClickedCounter < 10 && X >= 0 && X < 8 && Y >= 0 && Y < 8)
            {
                //change button text to restart
                btnStart.Text = "RESTART";

                //store which tile is clicked
                Tile Tile        = Grid.GetTile(Y + 1, X + 1);
                Tile TileResults = GridResults.GetTile(Y + 1, X + 1);

                //check if tile has not been selected
                if (!Tile.Selected)
                {
                    //add to counter of number of clicked tiles
                    ClickedCounter++;

                    //change tile preoperties and value of score
                    Score = Grid.GetScore(Tile, TileResults);

                    //update form labels
                    lblClicked.Text = ClickedCounter.ToString();
                    lblScore.Text   = Score.ToString();

                    //check if exactly 10 tiles have been selected
                    if (ClickedCounter == 10)
                    {
                        //change form for end of game results
                        Grid.GameEnd();

                        //show secondary grid showing all clicked tile colours
                        ShowResults = true;

                        //player wins if score is greater than 30
                        if (Score >= 30)
                        {
                            lblResults.Text = "YOU WIN!";
                        }
                        else
                        {
                            lblResults.Text = "YOU LOSE";
                        }
                        //display results
                        lblResults.Visible = true;
                    }
                    //refresh form
                    this.Refresh();
                }
            }
        }
Beispiel #2
0
        private void runGrid <T>() where T : ISmartGrid
        {
            this[typeof(T).Name] = Do("With grid " + typeof(T).Name, () =>
            {
                var grid = _container.GetInstance <T>();
                Debug.WriteLine("Fetching Grid {0} for {1}", typeof(T).Name, _paging);

                _lastResults = grid.Invoke(new StructureMapServiceLocator(_container), _paging);
                Debug.WriteLine(_lastResults);
            });
        }
Beispiel #3
0
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);

            //create graphics object
            Graphics g = e.Graphics;

            //draw grid if button has been clicked
            if (Start)
            {
                Grid.Draw(g, 20, 50);
            }

            //draw results grid after each game
            if (ShowResults)
            {
                GridResults.Draw(g, 370, 210);
            }

            //dispose graphics object
            g.Dispose();
        }