public void SetTile(int index, TileEnum tileEnum) { Tuple <int, int> coord = Coord(index); grid[index] = tileEnum; gridMesh.UpdateMesh(coord.first, coord.second); }
public void SetTile(int index, TileEnum tileEnum) { Tuple <int, int> coord = Coord(index); grid[index] = tileEnum; gridMesh.UpdateMesh(coord.first, coord.second); }