Beispiel #1
0
    /// <summary>
    /// These functions are meant to eliminate blocks that cannot / should not exist
    /// </summary>
    /// <param name="block">The block to validate</param>
    /// <param name="grid">The voxelgrid</param>
    /// <returns>Can the block be added or not</returns>
    private bool Validate(Block block, Grid3D grid)
    {
        bool valid = true;

        valid = valid && grid.CanBlockExist(block);
        valid = valid && CheckMinConnPoints(block, grid);
        //valid = valid && ConnectedPath(block, grid);
        //add more rules
        return(valid);
    }