protected override void SetData(byte[] data) { GrassDataSL.Init(); if (null != data) { GrassDataSL.Import(data); } }
public override void New() { base.New(); GrassDataSL.Init(); }
protected override void SetData(byte[] data) { GrassDataSL.Init(); if (null != data) { GrassDataSL.Import(data); } }
public override void New() { base.New(); GrassDataSL.Init(); }