Beispiel #1
0
    void OnGUI()
    {
        if (a == null)
        {
            a = GameObject.FindObjectOfType <GraphHelp> ();
        }
        Repaint();

        //Methods

        GraphDesign();
        Axis();
        Options();
        Zoom();
    }
    void Start()
    {
        if (!isExperimentOver)
        {
            updateTexture            = new Texture2D(size, size); // instantiate new texture
            updateTexture.filterMode = FilterMode.Point;

            texture = gameObject.GetComponent <SpriteRenderer>().sprite;
            h       = GameObject.FindObjectOfType <GraphHelp>();

            h.AddGraph("graphing", Color.red);                      // set up grapher
            Debug.Log("Trial No: " + ExperimentManager.Instance.numOfRun);
            p = new Population(populationMax, mutationRate, isPbx); // create population object
        }
    }