Beispiel #1
0
		public override void Run(GraphController ctrl)
		{
			ctrl.ArrangeRightToRight();
		}
        /// <summary>
        /// This function is called if a key is pressed.
        /// </summary>
        /// <param name="e">Key event args.</param>
        /// <returns></returns>
        public override bool ProcessCmdKey(KeyEventArgs e)
        {
            var keyData = e.Key;

            if (keyData == Key.Delete)
            {
                _grac.RemoveSelectedObjects();
                return(true);
            }
            else if (keyData == Key.T)
            {
                _grac.ArrangeTopToTop();
                return(true);
            }
            else if (keyData == Key.B)
            {
                _grac.ArrangeBottomToBottom();
                return(true);
            }
            else if (keyData == Key.L)
            {
                _grac.ArrangeLeftToLeft();
                return(true);
            }
            else if (keyData == Key.R)
            {
                _grac.ArrangeRightToRight();
                return(true);
            }
            else if (keyData == Key.Left || keyData == Key.Right || keyData == Key.Up || keyData == Key.Down)
            {
                if (_grac.SelectedObjects.Count > 0)
                {
                    PointD2D direction;
                    switch (keyData)
                    {
                    case Key.Right:
                        direction = new PointD2D(1, 0);
                        break;

                    case Key.Left:
                        direction = new PointD2D(-1, 0);
                        break;

                    case Key.Down:
                        direction = new PointD2D(0, 1);
                        break;

                    case Key.Up:
                        direction = new PointD2D(0, -1);
                        break;

                    default:
                        direction = new PointD2D(0, 0);
                        break;
                    }

                    _grac.MoveSelectedObjects(direction,
                                              Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift),
                                              Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl),
                                              Keyboard.IsKeyDown(Key.CapsLock)
                                              );
                    return(true); // by returning true: don't allow navigation between Gui elements using the arrow keys
                }
            }

            return(false); // per default the key is not processed
        }
Beispiel #3
0
 public override void Run(GraphController ctrl)
 {
     ctrl.ArrangeRightToRight();
 }