Beispiel #1
0
        Task <string> IRoomGrain.GetPrintableInfo()
        {
            StringBuilder sb = new StringBuilder();

            sb.Append("Key:");
            sb.Append(GrainHelper.GetPrimaryKeyStringFromGrain(this));
            sb.Append(":ID:");
            sb.Append(this.State.roomId);
            sb.Append(":Name:");
            sb.Append(this.State.name);
            return(Task.FromResult(sb.ToString()));
        }
Beispiel #2
0
        Task <string> ICharacterGrain.GetPrintableInfo()
        {
            StringBuilder sb = new StringBuilder();

            sb.Append("Key:");
            sb.Append(GrainHelper.GetPrimaryKeyStringFromGrain(this));
            //sb.Append(this.GetPrimaryKey().ToString());
            sb.Append(":ID:");
            sb.Append(this.State.monsterInfo.Id);
            sb.Append(":Name:");
            sb.Append(this.State.monsterInfo.Name);
            sb.Append(":Moves:");
            sb.Append(this.State.monsterInfo.MovesRandomly);
            return(Task.FromResult(sb.ToString()));
        }
Beispiel #3
0
 Task <string> IMonsterGrain.Kill(IRoomGrain room)
 {
     if (this.State.roomGrain != null)
     {
         string roomGrainPrimaryKey = GrainHelper.GetPrimaryKeyStringFromGrain(State.roomGrain);
         string roomPrimaryKey      = GrainHelper.GetPrimaryKeyStringFromGrain(room);
         if (roomGrainPrimaryKey != roomPrimaryKey)
         {
             return(Task.FromResult(this.State.monsterInfo.Name + " snuck away. You were too slow!"));
         }
         if (mMoveTimer != null)
         {
             mMoveTimer.Dispose();
         }
         return(this.State.roomGrain.Exit(this).ContinueWith(t => this.State.monsterInfo.Name + " is dead."));
     }
     return(Task.FromResult(this.State.monsterInfo.Name + " is already dead. You were too slow and someone else got to him!"));
 }