/*private bool killPlayer = false; * private int counter = 0;*/ private void Start() { lavaPuzzle = FindObjectOfType <FallingLavaPuzzle>(); player = GameObject.FindGameObjectWithTag("Player"); gameLevelManager = FindObjectOfType <LevelManager>(); grabBox = FindObjectOfType <GrabBox>(); respawnPosition = transform.position; }
// Use this for initialization private void Awake() { facingRight = true; grounded = true; initRotation = transform.rotation; myRigidbody2D = GetComponent <Rigidbody2D>(); characterAnim = GetComponent <Animator>(); playerGraphics = transform.Find("Graphics"); playerHead = transform.Find("RotatingHead"); conveyor = FindObjectOfType <PlayerConveyorBelt>(); grabBox = FindObjectOfType <GrabBox>(); resetSpeed = movementSpeed; }
//INICIO MIN X: = 9 //INICIO MIN Y: 12 //ELEVATOR 1 MIN X: 9 //ELEVATOR 1 MIN Y: NO MATTER //PUZZLE 1 MIN X: 2.8 //PUZZLE 1 MIN Y: 12 //BETWEEN = NONE //TUNNEL MIN X: NONE //TUNNEL MAX Y: 48 (needs testing) //PUZZLE 7 MAX X: 345 // Use this for initialization void Start() { minX = 9; maxX = 1000; minY = 0; maxY = 1000; if (transform.parent.name == "Player") { player = GameObject.Find("Player").transform; } if (transform.parent.name == "PlayerRagdoll") { player = GameObject.FindGameObjectWithTag("PlayerRagdoll").transform; } grabBox = FindObjectOfType <GrabBox>(); }
// Use this for initialization void Start() { grabBox = FindObjectOfType <GrabBox>(); }