Beispiel #1
0
    /*private bool killPlayer = false;
     * private int counter = 0;*/

    private void Start()
    {
        lavaPuzzle = FindObjectOfType <FallingLavaPuzzle>();

        player = GameObject.FindGameObjectWithTag("Player");

        gameLevelManager = FindObjectOfType <LevelManager>();
        grabBox          = FindObjectOfType <GrabBox>();

        respawnPosition = transform.position;
    }
Beispiel #2
0
    // Use this for initialization
    private void Awake()
    {
        facingRight = true;
        grounded    = true;

        initRotation = transform.rotation;

        myRigidbody2D  = GetComponent <Rigidbody2D>();
        characterAnim  = GetComponent <Animator>();
        playerGraphics = transform.Find("Graphics");
        playerHead     = transform.Find("RotatingHead");

        conveyor = FindObjectOfType <PlayerConveyorBelt>();
        grabBox  = FindObjectOfType <GrabBox>();

        resetSpeed = movementSpeed;
    }
Beispiel #3
0
    //INICIO MIN X: = 9
    //INICIO MIN Y: 12

    //ELEVATOR 1 MIN X: 9
    //ELEVATOR 1 MIN Y: NO MATTER

    //PUZZLE 1 MIN X: 2.8
    //PUZZLE 1 MIN Y: 12

    //BETWEEN = NONE

    //TUNNEL MIN X: NONE
    //TUNNEL MAX Y: 48 (needs testing)

    //PUZZLE 7 MAX X: 345



    // Use this for initialization
    void Start()
    {
        minX = 9;
        maxX = 1000;
        minY = 0;
        maxY = 1000;

        if (transform.parent.name == "Player")
        {
            player = GameObject.Find("Player").transform;
        }
        if (transform.parent.name == "PlayerRagdoll")
        {
            player = GameObject.FindGameObjectWithTag("PlayerRagdoll").transform;
        }

        grabBox = FindObjectOfType <GrabBox>();
    }
Beispiel #4
0
 // Use this for initialization
 void Start()
 {
     grabBox = FindObjectOfType <GrabBox>();
 }