public void Verify2E()
 {
     if (!Timer.gameEnded && !EquationControl.verified2 && !EquationControl.controlLoss)
     {
         if (EquationControl.n3 == EquationControl.CorrectInts[1])
         {
             Bad2.SetActive(false);
             Good2.SetActive(true);
             FindObjectOfType <SoundManager>().PlaySound("success3");
             EquationControl.score++;
             EquationControl.verified2 = true;
         }
         else
         {
             FindObjectOfType <SoundManager>().PlaySound("incorrectanswer");
             Bad2.SetActive(true);
         }
     }
 }