Beispiel #1
0
 public ScrollableRecentHashtagPostUc()
 {
     this.InitializeComponent();
     Loaded              += UcLoaded;
     _compositor          = ElementCompositionPreview.GetElementVisual(this).Compositor;
     _goUpButtonVisual    = GoUpButton.GetVisual();
     _refreshButtonVisual = RefreshButton.GetVisual();
     SetUpPageAnimation();
 }
 public ScrollableHashtagPostView()
 {
     InitializeComponent();
     Current           = this;
     Loaded           += ScrollableHashtagPostViewLoaded;
     _compositor       = ElementCompositionPreview.GetElementVisual(this).Compositor;
     _goUpButtonVisual = GoUpButton.GetVisual();
     SetUpPageAnimation();
 }
Beispiel #3
0
 public MainView()
 {
     this.InitializeComponent();
     Current = this;
     Loaded += MainView_Loaded;
     this.NavigationCacheMode = NavigationCacheMode.Required;
     _compositor       = ElementCompositionPreview.GetElementVisual(this).Compositor;
     _goUpButtonVisual = GoUpButton.GetVisual();
     SetUpPageAnimation();
     //Window.Current.SizeChanged += Current_SizeChanged;
 }
Beispiel #4
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        public HashtagView()
        {
            InitializeComponent();
            Current     = this;
            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;

            _elementImplicitAnimation = _compositor.CreateImplicitAnimationCollection();

            _refreshButtonVisual = RefreshButton.GetVisual();
            _goUpButtonVisual    = GoUpButton.GetVisual();
            _elementImplicitAnimation["Opacity"] = CreateOpacityAnimation();
            Loaded += HashtagViewLoaded;
        }
Beispiel #5
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        public LikersView()
        {
            this.InitializeComponent();
            Current     = this;
            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;

            // Create ImplicitAnimations Collection.
            _elementImplicitAnimation = _compositor.CreateImplicitAnimationCollection();

            //Define trigger and animation that should play when the trigger is triggered.
            _elementImplicitAnimation["Offset"] = CreateOffsetAnimation();

            _goUpButtonVisual = GoUpButton.GetVisual();
            Loaded           += LikersViewLoaded;
        }
Beispiel #6
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        public ProfileDetailsView()
        {
            this.InitializeComponent();
            Current     = this;
            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;

            _elementImplicitAnimation = _compositor.CreateImplicitAnimationCollection();

            _elementImplicitAnimation["Opacity"] = CreateOpacityAnimation();

            _goUpButtonVisual    = GoUpButton.GetVisual();
            _refreshButtonVisual = RefreshButton.GetVisual();
            Loaded += ProfileDetailsViewLoaded;
            EditProfileUc.OnCompleted += EditProfileUc_OnCompleted;
        }
Beispiel #7
0
        public UserDetailsView()
        {
            this.InitializeComponent();
            Current = this;
            //DataContext = UserDetailsVM;
            //NavigationCacheMode = NavigationCacheMode.Enabled;
            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;

            // Create ImplicitAnimations Collection.
            _elementImplicitAnimation = _compositor.CreateImplicitAnimationCollection();

            //Define trigger and animation that should play when the trigger is triggered.

            //_elementImplicitAnimation["Offset"] = CreateOffsetAnimation();
            _elementImplicitAnimation["Opacity"] = CreateOpacityAnimation();

            _goUpButtonVisual    = GoUpButton.GetVisual();
            _refreshButtonVisual = RefreshButton.GetVisual();
            Loaded           += UserDetailsViewLoaded;
            LV.ScrollChanged += LVScrollChanged;
        }