public ScrollableRecentHashtagPostUc() { this.InitializeComponent(); Loaded += UcLoaded; _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor; _goUpButtonVisual = GoUpButton.GetVisual(); _refreshButtonVisual = RefreshButton.GetVisual(); SetUpPageAnimation(); }
public ScrollableHashtagPostView() { InitializeComponent(); Current = this; Loaded += ScrollableHashtagPostViewLoaded; _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor; _goUpButtonVisual = GoUpButton.GetVisual(); SetUpPageAnimation(); }
public MainView() { this.InitializeComponent(); Current = this; Loaded += MainView_Loaded; this.NavigationCacheMode = NavigationCacheMode.Required; _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor; _goUpButtonVisual = GoUpButton.GetVisual(); SetUpPageAnimation(); //Window.Current.SizeChanged += Current_SizeChanged; }
public HashtagView() { InitializeComponent(); Current = this; _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor; _elementImplicitAnimation = _compositor.CreateImplicitAnimationCollection(); _refreshButtonVisual = RefreshButton.GetVisual(); _goUpButtonVisual = GoUpButton.GetVisual(); _elementImplicitAnimation["Opacity"] = CreateOpacityAnimation(); Loaded += HashtagViewLoaded; }
public LikersView() { this.InitializeComponent(); Current = this; _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor; // Create ImplicitAnimations Collection. _elementImplicitAnimation = _compositor.CreateImplicitAnimationCollection(); //Define trigger and animation that should play when the trigger is triggered. _elementImplicitAnimation["Offset"] = CreateOffsetAnimation(); _goUpButtonVisual = GoUpButton.GetVisual(); Loaded += LikersViewLoaded; }
public ProfileDetailsView() { this.InitializeComponent(); Current = this; _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor; _elementImplicitAnimation = _compositor.CreateImplicitAnimationCollection(); _elementImplicitAnimation["Opacity"] = CreateOpacityAnimation(); _goUpButtonVisual = GoUpButton.GetVisual(); _refreshButtonVisual = RefreshButton.GetVisual(); Loaded += ProfileDetailsViewLoaded; EditProfileUc.OnCompleted += EditProfileUc_OnCompleted; }
public UserDetailsView() { this.InitializeComponent(); Current = this; //DataContext = UserDetailsVM; //NavigationCacheMode = NavigationCacheMode.Enabled; _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor; // Create ImplicitAnimations Collection. _elementImplicitAnimation = _compositor.CreateImplicitAnimationCollection(); //Define trigger and animation that should play when the trigger is triggered. //_elementImplicitAnimation["Offset"] = CreateOffsetAnimation(); _elementImplicitAnimation["Opacity"] = CreateOpacityAnimation(); _goUpButtonVisual = GoUpButton.GetVisual(); _refreshButtonVisual = RefreshButton.GetVisual(); Loaded += UserDetailsViewLoaded; LV.ScrollChanged += LVScrollChanged; }