Inheritance: MonoBehaviour
 // Update is called once per frame
 void Update()
 {
     if (Input.anyKey)
     {
         GoToMain.SceneLoader(1);
     }
 }
Beispiel #2
0
 public void Load()
 {
     if (player_stats.level_unlock >= index - 1)
     {
         GoToMain.SceneLoader((2 * index) + 1);
     }
 }