public static shake ( this self, float duration, Vector3 shakeMagnitude, GoShakeType shakeType = GoShakeType.Position, int frameMod = 1, bool useLocalProperties = false ) : GoTween, | ||
self | this | |
duration | float | |
shakeMagnitude | Vector3 | |
shakeType | GoShakeType | |
frameMod | int | |
useLocalProperties | bool | |
return | GoTween, |