Beispiel #1
0
 public void UpdateDifficulty(int d)
 {
     //Manager manager = GameObject.Find("Manager").GetComponent<Manager>();
     Enum.TryParse <GlobalVariables.Difficulty>(d + "", out GlobalVariables.Difficulty diff);
     difficulty = diff;
     GlobalVariables.difficulty = this.difficulty;
 }
Beispiel #2
0
 public void Start()
 {
     difficulty = GlobalVariables.Difficulty.BEGINNER;
     GlobalVariables.difficulty = difficulty;
 }