// Use this for initialization void Start() { options = GlobalOptions.Instance; Team winningTeam = options.GetMostRecentWinningTeam(); GetComponent<TextMesh>().text = winningTeam.teamName; }
// Use this for initialization void Start() { options = GlobalOptions.Instance; Team winningTeam = options.GetMostRecentWinningTeam(); GetComponent<TextMesh>().text = winningTeam.teamName; }