Beispiel #1
0
    /// <summary>
    /// Windowd Sinc method
    /// </summary>
    /// <param name="length">Length</param>
    /// <param name="bw">Bandwidth</param>
    /// <returns></returns>
    public static double[] WindowedSinc_max(int length, double bw)
    {
        // http://www.dspguide.com/ch16/1.htm

        int    i   = 0;
        int    bwl = 0;   // integer transition bandwidth
        double tbw;       // double transition bandwidth

        double[] h;       // kernel
        double   x;       // position in the antiderivate of the Blackman function of the sample we're at
        double   coef;    // coefficient obtained from the function

        tbw = bw * (double)(length - 1);
        bwl = GlobalMembersUtil.RoundUp(tbw);

        h = new double[length];

        for (i = 1; i < length; i++)
        {
            h[i] = 1.0;
        }

        for (i = 0; i < bwl; i++)
        {
            x = (double)i / tbw;              // position calculation between 0.0 and 1.0
            // antiderivative of the Blackman window function
            coef              = 0.42 * x - (0.5 / (2.0 * PI)) * Math.Sin(2.0 * PI * x) + (0.08 / (4.0 * PI)) * Math.Sin(4.0 * PI * x);
            coef             *= 1.0 / 0.42;
            h[i + 1]          = coef;
            h[length - 1 - i] = coef;
        }

        return(h);
    }
Beispiel #2
0
    /// <summary>
    /// Downsampling of the signal by a Blackman function
    /// </summary>
    /// <param name="in">Signal</param>
    /// <param name="Mi">Mi is the original signal's length</param>
    /// <param name="Mo">Mo is the output signal's length</param>
    /// <returns>Downsampled Signal</returns>
    public static double[] BlackmanDownsampling(double[] @in, int Mi, int Mo)
    {
        int i = 0;                      // general purpose iterators
        int j = 0;

        double[] @out = new double[Mo];

        double pos_in;                                  // position in the original signal
        double x;                                       // position of the iterator in the blackman(x) formula
        double ratio;                                   // scaling ratio (> 1.0)
        double ratio_i;                                 // ratio^-1
        double coef;                                    // Blackman coefficient
        double coef_sum;                                // sum of coefficients, used for weighting

        /*
         * Mi is the original signal's length
         * Mo is the output signal's length
         */
        ratio   = (double)Mi / Mo;
        ratio_i = 1.0 / ratio;

        for (i = 0; i < Mo; i++)
        {
            pos_in = (double)i * ratio;

            coef_sum = 0;

            for (j = GlobalMembersUtil.RoundUp(pos_in - ratio); j <= pos_in + ratio; j++)
            {
                if (j >= 0 && j < Mi)               // if the read sample is within bounds
                {
                    x         = j - pos_in + ratio; // calculate position within the Blackman function
                    coef      = 0.42 - 0.5 * Math.Cos(PI * x * ratio_i) + 0.08 * Math.Cos(2 * PI * x * ratio_i);
                    coef_sum += coef;
                    @out[i]  += @in[j] * coef;                    // convolve
                }
            }

            @out[i] /= coef_sum;
        }

        return(@out);
    }