public static void ShowUI() { foreach (ContainerUI c in gc.GetComponentsInChildren <ContainerUI>()) { c.Show(); } }
public static void ShowUI() { foreach (ContainerUI c in gc.GetComponentsInChildren <ContainerUI>()) { c.Show(); } inventory.moneyUI.gameObject.SetActive(true); }
public static void ShowUI() { foreach (BarUI b in gc.GetComponentsInChildren <BarUI>(includeInactive:true)) { b.gameObject.SetActive(true); } bossHealthUI.gameObject.SetActive(false); inventory.moneyUI.gameObject.SetActive(true); }