// SteamAPICall_t public CallbackHandle RequestGlobalAchievementPercentages( Action<GlobalAchievementPercentagesReady_t, bool> CallbackFunction = null /*Action<GlobalAchievementPercentagesReady_t, bool>*/ ) { SteamAPICall_t callback = 0; callback = platform.ISteamUserStats_RequestGlobalAchievementPercentages(); if ( CallbackFunction == null ) return null; return GlobalAchievementPercentagesReady_t.CallResult( steamworks, callback, CallbackFunction ); }
private void OnGlobalAchievementPercentagesReady(GlobalAchievementPercentagesReady_t pCallback, bool bIOFailure) { Debug.Log("[" + GlobalAchievementPercentagesReady_t.k_iCallback + " - GlobalAchievementPercentagesReady] - " + pCallback.m_nGameID + " -- " + pCallback.m_eResult); }