// SteamAPICall_t
		public CallbackHandle RequestGlobalAchievementPercentages( Action<GlobalAchievementPercentagesReady_t, bool> CallbackFunction = null /*Action<GlobalAchievementPercentagesReady_t, bool>*/ )
		{
			SteamAPICall_t callback = 0;
			callback = platform.ISteamUserStats_RequestGlobalAchievementPercentages();
			
			if ( CallbackFunction == null ) return null;
			
			return GlobalAchievementPercentagesReady_t.CallResult( steamworks, callback, CallbackFunction );
		}
 private void OnGlobalAchievementPercentagesReady(GlobalAchievementPercentagesReady_t pCallback, bool bIOFailure)
 {
     Debug.Log("[" + GlobalAchievementPercentagesReady_t.k_iCallback + " - GlobalAchievementPercentagesReady] - " + pCallback.m_nGameID + " -- " + pCallback.m_eResult);
 }