public void OnMousePress(MouseButton button)
 {
     if (button == MouseButton.Left)
     {
         Giraffe.Quit();
     }
 }
Beispiel #2
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 private void _gotoNext()
 {
     _puzzleIndex++;
     if (_puzzleIndex >= Puzzles.Length)
     {
         Giraffe.Quit();
     }
     else
     {
         Goto(Puzzles[_puzzleIndex]);
     }
 }