public IEnumerator Start()
        {
            var bytes        = File.ReadAllBytes(LargeSample);
            var iterator     = Gif.DecodeIterator(bytes);
            var iteratorSize = Gif.GetDecodeIteratorSize(bytes);
            var frames       = new List <GifFrame>();
            var index        = 0f;

            foreach (var frame in iterator)
            {
                frames.Add(frame);
                ProgressFill.fillAmount = ++index / iteratorSize;
                yield return(null);
            }

            var gif = new Gif(frames);

            AnimatedImage.Play(gif);
        }