Beispiel #1
0
        /// <summary>
        /// Populates the page with content passed during navigation.  Any saved state is also
        /// provided when recreating a page from a prior session.
        /// </summary>
        /// <param name="sender">
        /// The source of the event; typically <see cref="Common.NavigationHelper"/>
        /// </param>
        /// <param name="e">Event data that provides both the navigation parameter passed to
        /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and
        /// a dictionary of state preserved by this page during an earlier
        /// session.  The state will be null the first time a page is visited.</param>
        private async void navigationHelper_LoadState(object sender, LoadStateEventArgs e)
        {
            try
            {
                progressBar.Visibility = Visibility.Visible;
                pageTitle.Text         = "Videos for " + ((String)e.NavigationParameter);
                teamName = ((String)e.NavigationParameter);
                var youtubeVideos = await GetYouTubeData.GetYouTubeVideos(((String)e.NavigationParameter));

                if (youtubeVideos != null)
                {
                    progressBar.Visibility         = Visibility.Collapsed;
                    this.DefaultViewModel["Items"] = youtubeVideos;
                }
                else
                {
                    progressBar.Visibility = Visibility.Collapsed;
                    generateErrorHandler("Well, this is embarrassing", "We happened to encounter a minor error while we were working. Apologies!");
                }
            }
            catch (Exception)
            {
                generateErrorHandler("Well, this is embarrassing", "We happened to encounter a minor error while we were working. Apologies!");
            }
        }
Beispiel #2
0
        /// <summary>
        /// Populates the page with content passed during navigation.  Any saved state is also
        /// provided when recreating a page from a prior session.
        /// </summary>
        /// <param name="sender">
        /// The source of the event; typically <see cref="Common.NavigationHelper"/>
        /// </param>
        /// <param name="e">Event data that provides both the navigation parameter passed to
        /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and
        /// a dictionary of state preserved by this page during an earlier
        /// session.  The state will be null the first time a page is visited.</param>
        private async void navigationHelper_LoadState(object sender, LoadStateEventArgs e)
        {
            progressBar.Visibility = Visibility.Visible;
            try {
                string   navparam  = "" + e.NavigationParameter;
                string[] rnavparam = navparam.Split('&');
                List <GetYouTubeData> youtubeData  = new List <GetYouTubeData>();
                List <VideoDetail>    videoDetails = new List <VideoDetail>();
                youtubeData = await GetYouTubeData.GetYouTubeVideos(rnavparam[1].ToString());

                if (youtubeData != null)
                {
                    progressBar.Visibility = Visibility.Collapsed;
                    foreach (var videoObject in youtubeData)
                    {
                        if (videoObject.videoID == rnavparam[0].ToString())
                        {
                            pageTitle.Text         = videoObject.videoTitle;
                            videoTitle.Text        = videoObject.videoTitle;
                            videoDescription.Text  = videoObject.videoDesc + "\nPosted by @" + videoObject.channelId;
                            watchVideo.NavigateUri = videoObject.redirectURL;
                            videoImage.Source      = new BitmapImage(new Uri("" + videoObject.videoThumbnail480));
                            break;
                        }
                        else
                        {
                            continue;
                        }
                    }
                }
                else
                {
                    progressBar.Visibility = Visibility.Collapsed;
                    generateErrorHandler("Well, this is embarrassing", "We happened to encounter a minor error while we were working. Apologies!");
                }
            }
            catch (Exception) {
                generateErrorHandler("Well, this is embarrassing", "We happened to encounter a minor error while we were working. Apologies!");
            }
        }