Beispiel #1
0
        private static bool PacketGetUserActivityPlayProc(ref Packet.State __result, ref PacketGetUserActivityPlay __instance)
        {
            Log.Info($"PacketGetUserActivityPlay proc");

            GetUserActivity query = __instance.query as GetUserActivity;

            if (!FileSystem.Configuration.FileExists("UserActivityPlay.json"))
            {
                query.response_ = GetUserActivityResponse.create();
                FileSystem.Configuration.SaveJson("UserActivityPlay.json", query.response_);
            }

            query.response_ = FileSystem.Configuration.LoadJson<GetUserActivityResponse>("UserActivityPlay.json");
            return true;
        }
Beispiel #2
0
        private static bool PacketGetUserActivityMusicProc(ref Packet.State __result, ref PacketGetUserActivityMusic __instance)
        {
            // TODO: check what needs doing here?
            Log.Info($"PacketGetUserActivityMusic proc");

            GetUserActivity query = __instance.query as GetUserActivity;

            if (!FileSystem.Configuration.FileExists("UserActivityMusic.json"))
            {
                query.response_ = GetUserActivityResponse.create();
                FileSystem.Configuration.SaveJson("UserActivityMusic.json", query.response_);
            }

            query.response_ = FileSystem.Configuration.LoadJson<GetUserActivityResponse>("UserActivityMusic.json");
            return true;
        }