public GetFleetResponse GetFleet(GetFleetRequest request) { var response = new GetFleetResponse { IsSuccessful = false, Message = "", }; try { var aircraft = _context.Fleet .Include(plane => plane.Aircraft) .Include(plane => plane.Status) .ToList(); if (aircraft != null && aircraft.Count != 0) { response.IsSuccessful = true; response.Message = "The airline fleet was found."; response.AirlineAircraft = aircraft; } else { response.IsSuccessful = false; response.Message = "The airline fleet was not found."; } } catch (Exception ex) { response.IsSuccessful = false; response.Message = ex.Message; } return(response); }
/// <summary> /// Creates a waiter using the provided configuration. /// </summary> /// <param name="request">Request to send.</param> /// <param name="config">Wait Configuration</param> /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param> /// <returns>a new Oci.common.Waiter instance</returns> public Waiter <GetFleetRequest, GetFleetResponse> ForFleet(GetFleetRequest request, WaiterConfiguration config, params LifecycleState[] targetStates) { var agent = new WaiterAgent <GetFleetRequest, GetFleetResponse>( request, request => client.GetFleet(request), response => targetStates.Contains(response.Fleet.LifecycleState.Value), targetStates.Contains(LifecycleState.Deleted) ); return(new Waiter <GetFleetRequest, GetFleetResponse>(config, agent)); }
private void HandleOutput(GetFleetRequest request) { var waiterConfig = new WaiterConfiguration { MaxAttempts = MaxWaitAttempts, GetNextDelayInSeconds = (_) => WaitIntervalSeconds }; switch (ParameterSetName) { case LifecycleStateParamSet: response = client.Waiters.ForFleet(request, waiterConfig, WaitForLifecycleState).Execute(); break; case Default: response = client.GetFleet(request).GetAwaiter().GetResult(); break; } WriteOutput(response, response.Fleet); }
protected override void ProcessRecord() { base.ProcessRecord(); GetFleetRequest request; try { request = new GetFleetRequest { FleetId = FleetId, OpcRequestId = OpcRequestId }; HandleOutput(request); FinishProcessing(response); } catch (Exception ex) { TerminatingErrorDuringExecution(ex); } }
/// <summary> /// Creates a waiter using default wait configuration. /// </summary> /// <param name="request">Request to send.</param> /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param> /// <returns>a new Oci.common.Waiter instance</returns> public Waiter <GetFleetRequest, GetFleetResponse> ForFleet(GetFleetRequest request, params LifecycleState[] targetStates) { return(this.ForFleet(request, WaiterConfiguration.DefaultWaiterConfiguration, targetStates)); }