private void Awake() { gd = GameObject.Find("GestionDonné").GetComponent <GestionD>(); }
// Start is called before the first frame update void Start() { gd = GameObject.Find("GestionDonné").GetComponent <GestionD>(); }
private void Awake() { gd = GameObject.Find("GestionDonné").GetComponent <GestionD>(); }
// Start is called before the first frame update void Start() { gd = GameObject.Find("GestionDonné").GetComponent <GestionD>(); }