Beispiel #1
0
    private void Initialize()
    {
        bulletType = BulletType.Default;
        bulletPool = GenericPool.CreateNewPool(this.transform, "BulletPool");
        SetBulletPrefab(BulletType.Default);

        bulletSpawnTimer = Timer.InstantiateTimer(this.transform, "BulletTimer");
        bulletSpawnTimer.SetOnCompleteCallback(ShootBullet);
        bulletSpawnTimer.RunTimer(bulletSpawnPeriod, true);
    }
Beispiel #2
0
    private void InitBulletPool()
    {
        if (bulletPool == null)
        {
            bulletPool = GenericPool.CreateNewPool(this.transform, "BulletPool", 100);
        }

        Bullet bullet = CreateBulletPrefab(this.bulletType);

        bulletPool.SetPoolableObject(bullet, "Bullet", true);
        Destroy(bullet.gameObject);
    }