public static void Recycle(this GameObject obj) { GenericObjectPool.Recycle(obj); }
public static void Recycle <T>(this T obj) where T : Component { GenericObjectPool.Recycle(obj); }
public static void Recycle(this GameObject obj) { GenericObjectPool.Recycle(obj); }
public static void Recycle <T>(this T obj) where T : Component { GenericObjectPool.Recycle(obj); }