Beispiel #1
0
 public void MainMenu()
 {
     generation.DestroyOldDungeons();
     if (generation.gameObject.GetComponent <Pause>().paused)
     {
         generation.gameObject.GetComponent <Pause>().PauseGame();
     }
     panels.finishPanel.SetActive(false);
     panels.deathPanel.SetActive(false);
     panels.mainMenuPanel.SetActive(true);
 }