Beispiel #1
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();
        GeneratingLevel TheLevel = target as GeneratingLevel;

        TheLevel.LevelCreation();
    }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     GL    = FindObjectOfType <GeneratingLevel>();
     enemy = GameObject.FindGameObjectWithTag("Player");
 }