Beispiel #1
0
 public static void FireOnIODestroyed(Gaze_IODestroyEventArgs e)
 {
     if (OnIODestroyed != null)
     {
         OnIODestroyed(e);
     }
 }
 private void OnIODestroyed(Gaze_IODestroyEventArgs _args)
 {
     InteractiveObjects.Remove(_args.IO.gameObject);
     InteractiveObjectsCount -= 1;
 }