Beispiel #1
0
    // Update is called once per frame
    void Update()
    {
        GazeSelect gaze = GameObject.Find("Camera").GetComponent <GazeSelect>();

        // Check if laser or not
        if (!gaze.cameraMove)
        {
            toggle.fillAmount = 0.0f;
        }
        else
        {
            toggle.fillAmount = 1.0f;
        }
    }
Beispiel #2
0
    // Update is called once per frame
    void Update()
    {
        GazeSelect gaze = GameObject.Find("Main Camera").GetComponent <GazeSelect>();

        transform.position = gaze.camPos;
    }