/// <summary> /// Unloads all data used by this session component /// </summary> protected override void UnloadData() { PluginLog.Log("Unloading system generator data"); UnloadNet(); Objects?.Clear(); PlanetDefinitions?.Clear(); m_moonDefinitions?.Clear(); MandatoryPlanets?.Clear(); GasGiants?.Clear(); m_settings = null; Static = null; }
/// <summary> /// Filters all planetary definitions based on settings set in the Plugin settings file and puts them in their respective lists. /// </summary> private void FilterDefinitions() { List <MyPlanetGeneratorDefinition> toRemovePlanets = new List <MyPlanetGeneratorDefinition>(); foreach (var p in PlanetDefinitions) { if (p.Id.SubtypeId.String.Contains("Tutorial") || p.Id.SubtypeId.String.Contains("TestMap") || p.Id.SubtypeId.String.Contains("ModExample")) { toRemovePlanets.Add(p); continue; } if (!SettingsSession.Static.Settings.GeneratorSettings.UseVanillaPlanets && vanilla_planets.Contains(p.Id.SubtypeId.String)) { toRemovePlanets.Add(p); continue; } if (SettingsSession.Static.Settings.GeneratorSettings.PlanetSettings.BlacklistedPlanets.Contains(p.Id.SubtypeId.String)) { toRemovePlanets.Add(p); } if (SettingsSession.Static.Settings.GeneratorSettings.PlanetSettings.Moons.Contains(p.Id.SubtypeId.String)) { toRemovePlanets.Add(p); m_moonDefinitions.Add(p); AvailableMoons.Add(p); } if (SettingsSession.Static.Settings.GeneratorSettings.PlanetSettings.MandatoryPlanets.Contains(p.Id.SubtypeId.String) || SettingsSession.Static.Settings.GeneratorSettings.SemiRandomizedGeneration) { MandatoryPlanets.Add(p); } if (SettingsSession.Static.Settings.GeneratorSettings.PlanetSettings.GasGiants.Contains(p.Id.SubtypeId.String)) { GasGiants.Add(p); } } foreach (var r in toRemovePlanets) { PlanetDefinitions.Remove(r); } foreach (var p in PlanetDefinitions) { AvailablePlanets.Add(p); } ShuffleMandatoryPlanets(); }
/// <summary> /// Generates moon datas for a planet of the given size, gravity, name and distance from the world center. /// The moon has to have a size smaller than the planet /// </summary> /// <param name="planetSize">Size of the parent planet</param> /// <param name="surfaceGravity">Surface gravity of the parent planet</param> /// <param name="planetName">Name of the planet, used for naming the moon</param> /// <param name="distance">Distance</param> /// <returns>An array of all generated moons</returns> private MyPlanetMoonItem[] GenerateMoons(float planetSize, float surfaceGravity, string planetName, long distance) { if (MyRandom.Instance.NextFloat() > m_settings.PlanetSettings.MoonProbability) { return(new MyPlanetMoonItem[0]); } int maxMoons = GetMaxMoonCount(surfaceGravity); int numMoons = MyRandom.Instance.Next(maxMoons > 0 ? 1 : 0, maxMoons + 1); MyPlanetMoonItem[] moons = new MyPlanetMoonItem[numMoons]; for (int i = 0; i < numMoons; i++) { var dist = planetSize * (i + 1) + planetSize * MyRandom.Instance.GetRandomFloat(0.5f, 1.5f); var def = GetPlanetMoonDefinition(planetSize * 0.8f); bool isGasGiant = GasGiants.Contains(def); if (dist + distance > m_settings.WorldSize && m_settings.WorldSize > 0) { return(moons); } string name = SettingsSession.Static.Settings.GeneratorSettings.PlanetSettings.MoonNameFormat .SetProperty("ObjectNumber", i + 1) .SetProperty("ObjectNumberGreek", greek_letters[i % greek_letters.Length]) .SetProperty("ObjectNumberRoman", ConvertNumberToRoman(i + 1)) .SetProperty("ObjectLetterLower", (char)('a' + (i % 26))) .SetProperty("ObjectLetterUpper", (char)('A' + (i % 26))) .SetProperty("ObjectId", def.Id.SubtypeId.String) .SetProperty("MoonPlanetName", planetName); MyPlanetMoonItem item = new MyPlanetMoonItem(); item.Type = SystemObjectType.MOON; item.DefName = def.Id.SubtypeName.ToString(); item.Distance = dist; item.Size = SizeByGravity(def.SurfaceGravity, isGasGiant); item.DisplayName = name; moons[i] = item; } return(moons); }
/// <summary> /// Generates a planets data and possible moons or an asteroid ring for the planet /// </summary> /// <param name="index">Index of the planet in the system</param> /// <param name="distance">Distance from the world center</param> /// <param name="totalObjects">Total number of objects in the system</param> /// <param name="planetIndex">Index of the planet of the planets (n-th planet)</param> private void GeneratePlanet(int index, long distance, int totalObjects, ref int planetIndex) { MyPlanetItem planet = new MyPlanetItem(); double mod = distance == 0 && m_settings.FirstPlanetCenter ? 1 : Math.Sin(index * Math.PI / totalObjects); var def = GetPlanetDefinition((int)(m_settings.PlanetSettings.PlanetSizeCap * mod)); bool isGasGiant = GasGiants.Contains(def); var size = SizeByGravity(def.SurfaceGravity, isGasGiant); var angle = MyRandom.Instance.GetRandomFloat(0, (float)(2 * Math.PI)); var height = MyRandom.Instance.GetRandomFloat((float)Math.PI / 180 * -5, (float)Math.PI / 180 * 5); Vector3D pos = new Vector3D(distance * Math.Sin(angle), distance * Math.Cos(angle), distance * Math.Sin(height)); string name = SettingsSession.Static.Settings.GeneratorSettings.PlanetSettings.PlanetNameFormat .SetProperty("ObjectNumber", planetIndex + 1) .SetProperty("ObjectNumberGreek", greek_letters[planetIndex % greek_letters.Length]) .SetProperty("ObjectNumberRoman", ConvertNumberToRoman(planetIndex + 1)) .SetProperty("ObjectLetterLower", (char)('a' + (planetIndex % 26))) .SetProperty("ObjectLetterUpper", (char)('A' + (planetIndex % 26))) .SetProperty("ObjectId", def.Id.SubtypeId.String); ++planetIndex; planet.DisplayName = name; planet.Type = SystemObjectType.PLANET; planet.DefName = def.Id.SubtypeId.String; planet.Size = size; planet.PlanetRing = GenerateRing(def.SurfaceGravity, planet.Size); planet.OffsetPosition = pos; planet.CenterPosition = pos; planet.PlanetMoons = GenerateMoons(planet.Size, def.SurfaceGravity, planet.DisplayName, distance); planet.Generated = false; Objects.Add(planet); }