Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        gonjWinPlayer1.SetActive(false);
        gonjWinPlayer2.SetActive(false);

        /*txtTimerActive.text = (GamesController.GetTimerActivePlayer(GamesController.GetPlayer()) + GamesController.GetTimeRound()).ToString();
         * txtTimerOther.text = (GamesController.GetTimerDeactivePlayer(GamesController.GetPlayer()) + GamesController.GetTimeRound()).ToString();*/
        txtTimerActive.text = GamesController.GetTimerActivePlayer(GamesController.GetPlayer()).ToString("0.00");
        txtTimerOther.text  = GamesController.GetTimerDeactivePlayer(GamesController.GetPlayer()).ToString("0.00");
        txtRound.text       = GamesController.GetRoundCounter().ToString();
    }