public GameActiveState(GameplayFramework.Core.Internal.Game game) : base(game) { }
public MainMenuState(GameplayFramework.Core.Internal.Game game) : base(game) { }
public GameActiveState(GameplayFramework.Core.Internal.Game game) : base(game) { }
public MainMenuState(GameplayFramework.Core.Internal.Game game) : base(game) { }