Beispiel #1
0
 public static void StartLoadingScene(rooms room, bool UseFade = false)
 {
     if (gameMode == null)
     {
         CreateGameMode();
         if (gameMode == null)
         {
             Debug.LogWarning("Gamemode static ref is not  valid");
             return;
         }
     }
     gameMode.StartCoroutine(gameMode.LoadSceneWithFade(room));
 }