Beispiel #1
0
        private void ChangeMode(int mode)
        {
            _gameboy.Mmu.STAT = (_gameboy.Mmu.STAT & ~0x03) | (mode & 0x03);

            // Handle Interrupts
            switch (mode)
            {
            case 0:
                if (Bitwise.IsBitOn(_gameboy.Mmu.STAT, 3))
                {
                    _gameboy.Mmu.SetInterrupt(Interrupts.LCDStat);
                }
                RenderLine();
                break;

            case 1:
                if (Bitwise.IsBitOn(_gameboy.Mmu.STAT, 4))
                {
                    _gameboy.Mmu.SetInterrupt(Interrupts.LCDStat);
                }
                _gameboy.Mmu.SetInterrupt(Interrupts.VBlank);
                useFb1 = !useFb1;
                if (useFb1)
                {
                    FrameBuffer = fb1;
                }
                else
                {
                    FrameBuffer = fb2;
                }

                _gameboy.EnqeueFrameBuffer(FrameBuffer);

                break;

            case 2:
                if (Bitwise.IsBitOn(_gameboy.Mmu.STAT, 5))
                {
                    _gameboy.Mmu.SetInterrupt(Interrupts.LCDStat);
                }
                break;
            }
        }