/// <summary>
    /// 判断是否需要打开奖励显示窗口
    /// </summary>
    private void WhetherOpenPopupWindow()
    {
        int _iconNum = 0;

        if (m_PopupData_Num < 0)
        {
            return;
        }

        m_AwardIconData.Clear();
        m_AwardWindow.SetActive(true);
        foreach (Transform child in m_itemParent.transform)
        {
            Destroy(child.gameObject);
        }
        for (int k = 0; k < m_PopupData_Num; k++)
        {
            List <int>           _tempList = m_MergeData[m_TeamId];
            GameactivityTemplate _Data     = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_tempList[0]);

            string[] dropArray = _Data.getDropdes().Split('#');
            for (int j = 0; j < _Data.getDropdestype().Length; j++)
            {
                _iconNum++;
                AwardIconData _temp = new AwardIconData();
                _temp.m_index = j;
                _temp.m_GameactivityTemplate = _Data;
                m_AwardIconData.Add(_temp);
            }
        }
        m_AwardIconLayout.cellCount       = _iconNum;
        m_AwardIconLayout.updateCellEvent = UpdateAwardIconItem;
        m_AwardIconLayout.Reload();
        m_PopupData_Num = -1;
    }
    /// <summary>
    /// 实例化Text Item
    /// </summary>
    /// <param name="_Data">表数据</param>
    /// <param name="_ActivityOverviewData">服务器数据</param>
    private void GreatTextItem(GameactivityTemplate _Data, ActivityOverviewData _ActivityOverviewData)
    {
        for (int k = 0; k < m_TextItemParent.transform.childCount; k++)
        {
            if (m_TextItemParent.transform.GetChild(k).gameObject.name == "item(Clone)")
            {
                Destroy(m_TextItemParent.transform.GetChild(k).gameObject);
            }
        }

        GameObject _TextItem = Instantiate(m_TextItem) as GameObject;

        _TextItem.transform.SetParent(m_TextItemParent.transform, true);
        _TextItem.transform.localScale    = new Vector3(1, 1, 1);
        _TextItem.transform.localPosition = new Vector3(0, 0, 0);
        _TextItem.gameObject.SetActive(true);
        _TextItem.GetComponent <TextItem>().SetTextData(GameUtils.getString(_Data.getContentdes()));

        //右界面显示的内容(标题;时间;按钮字)
        //显示已经完成的条件(花了多少金币;完成多少任务--- 按钮上面的字)
        m_TitleText.text = GameUtils.getString(_Data.getTitledes());
        string dt1 = GameUtils.ConvertStringToDate(_Data.getBeginday());
        string dt2 = GameUtils.ConvertStringToDate(_Data.getDeadline());

        m_TimeText.text = dt1 + "-" + dt2;

        TotalNumStyleText(_Data.getType(), _Data.getParameter2(), _ActivityOverviewData.m_allactivitynum, _ActivityOverviewData.m_activitynum);
    }
    /// <summary>
    /// 实例化图标
    /// </summary>
    public void InstantiateIcon()
    {
        m_IconItemNum = 0;
        WhetherOpenPopupWindow();
        RefreshSingleItemData();

        for (int k = 0; k < m_IconItemParent.transform.childCount; k++)
        {
            Destroy(m_IconItemParent.transform.GetChild(k).gameObject);
        }


        List <int> _tempList = m_MergeData[m_TeamId];

        for (int i = 0; i < _tempList.Count; i++)
        {
            GameactivityTemplate _Data = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_tempList[i]);

            for (int L = 0; L < m_ActivityBannerData.Count; L++)
            {
                if (m_ActivityBannerData[L]._ActivityOverviewData.m_id == _tempList[i])
                {
                    GreatItemPrepare(_Data, m_ActivityBannerData[L]._ActivityOverviewData);
                    if (i == _tempList.Count - 1)
                    {
                        GreatTextItem(_Data, m_ActivityBannerData[L]._ActivityOverviewData);
                    }
                }
            }
        }
        SetArrangeStyle();
        ReceiveButtonShow();
        m_IconItemBg.SetActive(true);
    }
    /// <summary>
    /// 用每组的最后一条数据 生成banner
    /// </summary>
    /// <param name="index">活动的key</param>
    /// <param name="cell"></param>
    private void UpdateBannerItem(int index, RectTransform cell)
    {
        ActivityItem _bannerItemData = cell.GetComponent <ActivityItem>();

        if (_bannerItemData == null)
        {
            _bannerItemData = cell.gameObject.AddComponent <ActivityItem>();
        }
        _bannerItemData.SetOnClick(SetItemImageLight);

        List <int> _List = m_MergeData[m_TeamKeyList[index]];

        for (int j = 0; j < m_ActivityBannerData.Count; j++)
        {
            if (m_ActivityBannerData[j]._ActivityOverviewData.m_id == _List[_List.Count - 1])
            {
                ActivityBannerData temp = m_ActivityBannerData[j];
                _bannerItemData.SetActivityDate(temp._ActivityOverviewData, temp.m_Key);
                GameactivityTemplate _Data = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(temp._ActivityOverviewData.m_id);
                if (m_TeamId == _Data.getTeam())
                {
                    _bannerItemData.SetImageLight(true);
                }
                else
                {
                    _bannerItemData.SetImageLight(false);
                }
                RefreshItem(_bannerItemData, temp._ActivityOverviewData.m_id);
            }
        }
    }
 private void GreatItemPrepare(GameactivityTemplate _Data, ActivityOverviewData _ActivityOverviewData)
 {
     string[] _dropArray = _Data.getDropdes().Split('#');
     for (int j = 0; j < _dropArray.Length; j++)
     {
         GreatItem(j, _Data, _ActivityOverviewData);
         m_IconItemNum += 1;
     }
 }
Beispiel #6
0
    public void SetActivityDate(ActivityOverviewData _data, int _itemId)
    {
        m_ActivityOverviewData = _data;
        m_itemID = _itemId;
        GameactivityTemplate _itemData = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_data.m_id);

        m_TitleText.text = GameUtils.getString(_itemData.getTitledes());
        //Debug.Log("_data.m_id : " + _data.m_id + "----" + m_ActivityOverviewData.m_issee);
        m_RedPointImage.gameObject.SetActive(m_ActivityOverviewData.m_issee == 0 ? true : false);
    }
Beispiel #7
0
    private void OnIconBtnClick()
    {
        GameactivityTemplate _Data = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(m_ActivityOverviewData.m_id);
        int _team = _Data.getTeam();

        m_OnClick(_team);
        if (m_ActivityOverviewData.m_issee == 0)
        {
            CSeeGameAct _CSeeGameAct = new CSeeGameAct();
            _CSeeGameAct.teamid = _team;
            //Debug.Log("_team : " + _team);
            IOControler.GetInstance().SendProtocol(_CSeeGameAct);
        }
    }
    /// <summary>
    /// 读取表数据 找到开启的活动的ID
    /// </summary>
    public void ReadTableDateFindOpenActivity()
    {
        foreach (int k in DataTemplate.GetInstance().m_GameactivityTable.GetDataKeys())
        {
            GameactivityTemplate _gt = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(k);

            DateTime _date = m_ObjectSelf.ServerDateTime;
            DateTime dt1   = GameUtils.ConvertStringToDateTime(_gt.getBeginday());
            DateTime dt2   = GameUtils.ConvertStringToDateTime(_gt.getDeadline());

            if (_date > dt1 && _date < dt2)
            {
                m_OpenActivityID.Add(k);
            }
        }
        //Debug.Log("m_OpenActivityID.Count : " + m_OpenActivityID.Count);
    }
    private int Compare(int Left, int Right)
    {
        List <int>           _List   = m_MergeData[Left];
        GameactivityTemplate _Data   = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_List[0]);
        int                  _num_1  = _Data.getSort();
        List <int>           _List_2 = m_MergeData[Right];
        GameactivityTemplate _Data_2 = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_List_2[0]);
        int                  _num_2  = _Data_2.getSort();

        if (_num_1 > _num_2)
        {
            return(1);
        }
        else
        {
            return(-1);
        }
    }
    /// <summary>
    /// 遍历比较好的id 合并Ieam相同的id
    /// 所有在开启时间内的活动都要显示 不管有没有数据
    /// 服务器返回的数据 只是开启活动的数据 没有开启的也要显示 所以有了 m_ActivityBannerData
    /// </summary>
    public void SelectTeam()
    {
        m_ActivityBannerData.Clear();


        for (int i = 0; i < m_OpenActivityID.Count; i++)
        {
            ActivityBannerData temp = new ActivityBannerData();
            if (m_ActivityOverviewMar.m_ActivityOverviewData.ContainsKey(m_OpenActivityID[i]))
            {
                temp._ActivityOverviewData = m_ActivityOverviewMar.m_ActivityOverviewData[m_OpenActivityID[i]];
                temp.m_Key = m_OpenActivityID[i];
            }
            else
            {
                ActivityOverviewData _ActivityOverviewData = new ActivityOverviewData();
                _ActivityOverviewData.m_id = m_OpenActivityID[i];
                temp.m_Key = m_OpenActivityID[i];
                temp._ActivityOverviewData = _ActivityOverviewData;
            }

            m_ActivityBannerData.Add(temp);

            GameactivityTemplate _gt = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(m_OpenActivityID[i]);
            if (m_MergeData.ContainsKey(_gt.getTeam()))
            {
                List <int> _temp = m_MergeData[_gt.getTeam()];
                _temp.Add(_gt.getId());
                m_MergeData[_gt.getTeam()] = _temp;
            }
            else
            {
                List <int> _temp = new List <int>();
                _temp.Add(_gt.getId());
                m_MergeData.Add(_gt.getTeam(), _temp);
            }
        }

        //foreach (KeyValuePair<int, List<int>> kvp in m_MergeData)
        //{
        //     Debug.Log("m_MergeData.key" + kvp.Key);
        //}
    }
    /// <summary>
    /// 刷新BannerItem 是否显示已领取字样
    /// </summary>
    /// <param name="_ActivityItem"></param>
    /// <param name="_id"></param>
    public void RefreshItem(ActivityItem _ActivityItem, int _id)
    {
        GameactivityTemplate _Data = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_id);
        int _allnum    = 0;
        int _todaynum  = 0;
        int _cangetnum = 0;

        if (m_ActivityOverviewMar.m_ActivityOverviewData.ContainsKey(_id))
        {
            _allnum    = m_ActivityOverviewMar.m_ActivityOverviewData[_id].m_allnum;
            _todaynum  = m_ActivityOverviewMar.m_ActivityOverviewData[_id].m_todaynum;
            _cangetnum = m_ActivityOverviewMar.m_ActivityOverviewData[_id].m_cangetnum;
        }
        int _Periodmax = _Data.getPeriodmax();
        int _Daymax    = _Data.getDaymax();

        if (_Periodmax == -1)
        {
            _Periodmax = 1000000;
        }
        if (_Daymax == -1)
        {
            _Daymax = 1000000;
        }
        if (_todaynum == _Daymax)
        {
            if (_cangetnum == 0)
            {
                _ActivityItem.SetReceiveOverShow(true);
            }
            else
            {
                _ActivityItem.SetReceiveOverShow(false);
            }
        }
        else
        {
            _ActivityItem.SetReceiveOverShow(false);
        }
    }
    public void ForReceiveAward()
    {
        List <int> _tempList = m_MergeData[m_TeamId];

        for (int i = 0; i < _tempList.Count; i++)
        {
            if (m_ActivityOverviewMar.m_ActivityOverviewData[_tempList[i]].m_cangetnum > 0)
            {
                CGetGameAct _CGetGameAct = new CGetGameAct();
                _CGetGameAct.actid = _tempList[i];
                //Debug.Log(_tempList[i]);
                IOControler.GetInstance().SendProtocol(_CGetGameAct);
            }
        }

        //获取领取的所有图标的ID 用于弹框显示用
        GameactivityTemplate _Data = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_tempList[0]);

        if (_Data.getDaymax() == -1 && _Data.getPeriodmax() == -1)
        {
            m_PopupData_Num = m_ActivityOverviewMar.m_ActivityOverviewData[_tempList[0]].m_cangetnum;//当天,期间无限制的组中都只有一个活动
        }
    }
    private void OnClickRightBtn()
    {
        List <int>           _tempList = m_MergeData[m_TeamId];
        GameactivityTemplate _Data     = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_tempList[0]);

        string[] jumpTypeArray = _Data.getJumpstype().Split('#');

        if (int.Parse(jumpTypeArray[0]) == 1)
        {
            //弹出充值窗口
            UI_HomeControler.Inst.AddUI(UI_QuikChargeMgr.UI_ResPath);
        }
        if (int.Parse(jumpTypeArray[0]) == 3)
        {
            //跳转到世界Boss
            GameObject go = UI_HomeControler.Inst.AddUI(UI_TestPanel.GetPath());
            if (go)
            {
                go.GetComponent <UI_TestPanel>().GotoWorldBoss();
            }
            OnClickReturnBtn();
        }
        if (int.Parse(jumpTypeArray[0]) == 4)
        {
            //跳转到英雄招募
            UI_HomeControler.Inst.AddUI(UI_Recruit.UI_ResPath);
            OnClickReturnBtn();
        }
        if (int.Parse(jumpTypeArray[0]) == 5)
        {
            //跳转到遗迹宝藏
            UI_HomeControler.Inst.AddUI(UI_Recruit.UI_ResPath);
            if (UI_Recruit.inst != null)
            {
                UI_Recruit.inst.OpenRelicBtn();
            }
            OnClickReturnBtn();
        }
        if (int.Parse(jumpTypeArray[0]) == 6)
        {
            UI_HomeControler.Inst.AddUI(UI_ShopMgr.UI_ResPath);
            UI_ShopMgr.SetCurShowTab(SHOP_TAB.SKIN);
            //跳转到商城时装
            //UI_HomeControler.Inst.AddUI(UI_ShopMgr.UI_ResPath);
            //if (UI_ShopMgr.inst != null)
            //{
            //    UI_ShopMgr.inst.OnSkinToggleValueChanged(true);
            //}
            OnClickReturnBtn();
        }
        if (int.Parse(jumpTypeArray[0]) == 7)
        {
            //跳转到商城礼包
            UI_HomeControler.Inst.AddUI(UI_ShopMgr.UI_ResPath);
            UI_ShopMgr.SetCurShowTab(SHOP_TAB.GIFT);
            OnClickReturnBtn();
        }
        if (int.Parse(jumpTypeArray[0]) == 8)
        {
            //跳转到商城道具
            UI_HomeControler.Inst.AddUI(UI_ShopMgr.UI_ResPath);
        }
        if (int.Parse(jumpTypeArray[0]) == 9)
        {
            //跳转到神器
            UI_HomeControler.Inst.AddUI(UI_Artifact.UI_ResPath);
            OnClickReturnBtn();
        }
        if (int.Parse(jumpTypeArray[0]) == 10)
        {
            //跳转到符文熔炼
            UI_HomeControler.Inst.AddUI(UI_RuneExp.UI_ResPath);
            OnClickReturnBtn();
        }
        if (int.Parse(jumpTypeArray[0]) == 11)
        {
            //跳转到熔灵
            UI_HomeControler.Inst.AddUI(UI_HeroLitholysin.UI_ResPath);
            OnClickReturnBtn();
        }
        // 2 跳转到关卡章节
        if (int.Parse(jumpTypeArray[0]) == 2)
        {
            //当前章节Id
            int _CurChapterId = StageModule.GetPlayerLastChapterID();
            if (_CurChapterId < int.Parse(jumpTypeArray[1]))
            {
                InterfaceControler.GetInst().AddMsgBox("指定章节未开放", this.transform);
                return;
            }
            if (jumpTypeArray.Length >= 2)
            {
                if (int.Parse(jumpTypeArray[1]) == 1001)
                {
                    ObjectSelf.GetInstance().SetIsPrompt(true);
                    ObjectSelf.GetInstance().Week = ObjectSelf.GetInstance().GetWeek();
                    UI_HomeControler.Inst.AddUI(UI_PromptFightArea.UI_ResPath);
                    OnClickReturnBtn();
                }
                else
                {
                    UI_SelectLevelMgrNew.InitChapterId = int.Parse(jumpTypeArray[1]);
                    UI_HomeControler.Inst.AddUI(UI_SelectLevelMgrNew.UI_ResPath);
                    OnClickReturnBtn();
                }
            }
        }
    }
    /// <summary>
    /// 按钮的显示
    /// </summary>
    // public void ReceiveButtonShow(ActivityOverviewData _ActivityOverviewData, GameactivityTemplate _GameactivityTemplate)
    public void ReceiveButtonShow()
    {
        List <int> _tempList = m_MergeData[m_TeamId];

        for (int i = 0; i < _tempList.Count; i++)
        {
            GameactivityTemplate _Data = (GameactivityTemplate)DataTemplate.GetInstance().m_GameactivityTable.getTableData(_tempList[i]);

            string[] jumpTypeArray = _Data.getJumpstype().Split('#');
            int      _allnum       = 0;
            int      _todaynum     = 0;
            int      _cangetnum    = 0;
            if (m_ActivityOverviewMar.m_ActivityOverviewData.ContainsKey(_tempList[i]))
            {
                _allnum    = m_ActivityOverviewMar.m_ActivityOverviewData[_tempList[i]].m_allnum;
                _todaynum  = m_ActivityOverviewMar.m_ActivityOverviewData[_tempList[i]].m_todaynum;
                _cangetnum = m_ActivityOverviewMar.m_ActivityOverviewData[_tempList[i]].m_cangetnum;
            }


            int _Periodmax = _Data.getPeriodmax();
            int _Daymax    = _Data.getDaymax();
            if (_Periodmax == -1)
            {
                _Periodmax = 1000000;
            }
            if (_Daymax == -1)
            {
                _Daymax = 1000000;
            }

            if (string.IsNullOrEmpty(jumpTypeArray[0]))
            {
                m_MiddleButton.gameObject.SetActive(true);
                m_LeftButton.gameObject.SetActive(false);
                m_RightButton.gameObject.SetActive(false);

                if (_todaynum <= _Daymax)
                {
                    if (_cangetnum > 0)
                    {
                        MiddleButtonLight();
                        return;
                    }
                    else
                    {
                        MiddleButtonGrey();
                    }
                }
                else
                {
                    MiddleButtonGrey();
                }
            }
            else if (int.Parse(jumpTypeArray[0]) == 1)
            {
                m_RightButtonText.text = GameUtils.getString("activity_button_n1");    // common_button_recharge  充值
            }
            else
            {
                m_RightButtonText.text = GameUtils.getString("liveness_content5");     // 前 往
            }

            if (!string.IsNullOrEmpty(jumpTypeArray[0]))
            {
                m_MiddleButton.gameObject.SetActive(false);
                m_LeftButton.gameObject.SetActive(true);
                m_RightButton.gameObject.SetActive(true);
                if (_todaynum <= _Daymax)
                {
                    if (_cangetnum > 0)
                    {
                        LeftButtonLight();
                        return;
                    }
                    else
                    {
                        LeftButtonGrey();
                    }
                }
                else
                {
                    LeftButtonGrey();
                }
            }
        }
    }
    private void GreatAwardItem(int _key, GameactivityTemplate _GameactivityTemplate, UniversalItemCell m_Cell)
    {
        int _num = -1;

        int[]    dropdestypeArray = _GameactivityTemplate.getDropdestype();
        string[] DropdesArray     = _GameactivityTemplate.getDropdes().Split('#');
        int[]    numdesArray      = _GameactivityTemplate.getNumdes();;
        string[] TextdesArray     = _GameactivityTemplate.getTextdes().Split('#');

        if (numdesArray.Length != 0)
        {
            if (numdesArray[0] != -1)
            {
                _num = numdesArray[_key];
            }
        }

        if (dropdestypeArray[_key] == 1)
        {
            int itemid = int.Parse(DropdesArray[_key]);

            int type = itemid / 1000000;

            switch (type)
            {
            case (int)EM_OBJECT_CLASS.EM_OBJECT_CLASS_RES:
                ResourceindexTemplate _temp_res = (ResourceindexTemplate)DataTemplate.GetInstance().m_ResourceindexTemplate.getTableData(itemid);
                if (_temp_res != null)
                {
                    m_Cell.InitByID(itemid, _num);
                    m_Cell.SetText(GameUtils.getString(_temp_res.getName()), "", "");
                }
                break;

            case (int)EM_OBJECT_CLASS.EM_OBJECT_CLASS_RUNE:     //符文
            {
                ItemTemplate itemTable = (ItemTemplate)DataTemplate.GetInstance().m_ItemTable.getTableData(itemid);
                if (itemTable != null)
                {
                    m_Cell.InitByID(itemid, -1);
                    m_Cell.SetText(GameUtils.getString(itemTable.getName()), "", "");
                }
            }
            break;

            case (int)EM_OBJECT_CLASS.EM_OBJECT_CLASS_COMMON:
            {
                ItemTemplate itemTable = (ItemTemplate)DataTemplate.GetInstance().m_ItemTable.getTableData(itemid);
                if (itemTable != null)
                {
                    m_Cell.InitByID(itemid, _num);
                    m_Cell.SetText(GameUtils.getString(itemTable.getName()), "", "");
                }
            }
            break;

            case (int)EM_OBJECT_CLASS.EM_OBJECT_CLASS_HERO:
            {
                HeroTemplate hero = (HeroTemplate)DataTemplate.GetInstance().m_HeroTable.getTableData(itemid);
                if (hero != null)
                {
                    m_Cell.InitByID(itemid, _num);
                    m_Cell.SetText(GameUtils.getString(hero.getTitleID()), "", "");
                }
            }
            break;

            default:
                break;
            }
        }
        if (dropdestypeArray[_key] == 0)
        {
            m_Cell.SetText(GameUtils.getString(TextdesArray[_key]), "", "");
            Sprite sprite = UIResourceMgr.LoadSprite(common.defaultPath + TextdesArray[_key]);
            m_Cell.InitBySprite(sprite);
        }
    }
    private void GreatItem(int _key, GameactivityTemplate _GameactivityTemplate, ActivityOverviewData _ActivityOverviewData)
    {
        m_Cell = UniversalItemCell.GenerateItem(m_IconItemParent.transform);

        int _Daymax = _GameactivityTemplate.getDaymax();

        if (_Daymax == -1)
        {
            _Daymax = 1000000;
        }

        if (_ActivityOverviewData.m_todaynum < _Daymax)
        {
            m_Cell.SetCheckClaim(false, "");
        }
        else
        {
            if (_ActivityOverviewData.m_cangetnum == 0)
            {
                m_Cell.SetCheckClaim(true, "");
            }
            else
            {
                m_Cell.SetCheckClaim(false, "");
            }
        }

        int[]    dropdestypeArray = _GameactivityTemplate.getDropdestype();
        string[] DropdesArray     = _GameactivityTemplate.getDropdes().Split('#');
        int[]    numdesArray      = _GameactivityTemplate.getNumdes();;
        string[] TextdesArray     = _GameactivityTemplate.getTextdes().Split('#');

        int _num = -1;

        if (numdesArray.Length != 0)
        {
            if (numdesArray[_key] != -1)
            {
                _num = numdesArray[_key];
            }
        }

        if (dropdestypeArray[_key] == 1)
        {
            int itemid = int.Parse(DropdesArray[_key]);

            int type = itemid / 1000000;

            switch (type)
            {
            case (int)EM_OBJECT_CLASS.EM_OBJECT_CLASS_RES:
                ResourceindexTemplate _temp_res = (ResourceindexTemplate)DataTemplate.GetInstance().m_ResourceindexTemplate.getTableData(itemid);
                if (_temp_res != null)
                {
                    m_Cell.InitByID(itemid, _num);
                    m_Cell.SetText(GameUtils.getString(_temp_res.getName()), "", "");
                }
                break;

            case (int)EM_OBJECT_CLASS.EM_OBJECT_CLASS_RUNE:     //符文
            {
                ItemTemplate itemTable = (ItemTemplate)DataTemplate.GetInstance().m_ItemTable.getTableData(itemid);
                if (itemTable != null)
                {
                    m_Cell.InitByID(itemid, -1);
                    m_Cell.SetText(GameUtils.getString(itemTable.getName()), "", "");
                }
            }
            break;

            case (int)EM_OBJECT_CLASS.EM_OBJECT_CLASS_COMMON:
            {
                ItemTemplate itemTable = (ItemTemplate)DataTemplate.GetInstance().m_ItemTable.getTableData(itemid);
                if (itemTable != null)
                {
                    m_Cell.InitByID(itemid, _num);
                    m_Cell.SetText(GameUtils.getString(itemTable.getName()), "", "");
                }
            }
            break;

            case (int)EM_OBJECT_CLASS.EM_OBJECT_CLASS_HERO:
            {
                HeroTemplate hero = (HeroTemplate)DataTemplate.GetInstance().m_HeroTable.getTableData(itemid);
                if (hero != null)
                {
                    m_Cell.InitByID(itemid, _num);
                    m_Cell.SetText(GameUtils.getString(hero.getTitleID()), "", "");
                }
            }
            break;

            default:
                break;
            }
        }
        if (dropdestypeArray[_key] == 0)
        {
            m_Cell.SetText(GameUtils.getString(TextdesArray[_key]), "", "");
            if (TextdesArray[_key] != string.Empty)
            {
                Sprite sprite = UIResourceMgr.LoadSprite(common.defaultPath + TextdesArray[_key]);
                m_Cell.InitBySprite(sprite);
            }
        }
    }