private void Awake() { for (int i = 0; i < transform.GetChildCount(); i++) { if (transform.GetChild(i).name == "Move_Login") { G = transform.GetChild(i).gameObject; G.GetComponent <Button>().onClick.AddListener(() => { Create_Player_Panel.active = false; LoginPanel.active = true; }); } if (transform.GetChild(i).name == "Move_PlayerCreate") { G = transform.GetChild(i).gameObject; G.GetComponent <Button>().onClick.AddListener(() => { Create_Player_Panel.active = true; LoginPanel.active = false; }); } } Game_Start.GetComponent <Button>().onClick.AddListener(() => { Game_Panel.active = true; this.gameObject.active = false; }); }
void OnStart(Game_Start e) { Sound.Play(StartSound.Id); }