Beispiel #1
0
 public void Draw(GameTime gameTime)
 {
     if (Game == null)
     {
         return;
     }
     _gameRenderer.SetShadowParameters(Game.Map.ShadowOffset, Game.Map.ShadowColor);
     foreach (var renderer in _renderers)
     {
         renderer.ViewRect = View;
         renderer.Draw(gameTime, Target);
     }
 }