Beispiel #1
0
 public override void Given(GameTableAggregate a)
 {
     a.CreateTable("123", "table", 100, 2);
     a.Join3Players();
     a.Call("me2");
     a.Fold("me3");
 }
 public override void Given(GameTableAggregate a)
 {
     a.CreateTable("123", "table", 100, 2);
     a.JoinTable("me1", 100);
     a.JoinTable("me2", 100);
     a.Call("me2");
 }
Beispiel #3
0
        public override void Given(GameTableAggregate a)
        {
            a.CreateTable("123", "table", 100, 5);
            a.JoinTable("me1", 100);
            a.JoinTable("me2", 100);

            a.Raise("me2", 15);
            a.Raise("me1", 20);
        }
 public override void Given(GameTableAggregate a)
 {
     a.CreateTable("123", "table", 100, 2);
     a.JoinTable("me1", 100);
     a.JoinTable("me2", 100);
     a.JoinTable("me3", 100);
     a.JoinTable("me4", 100);
     a.JoinTable("me5", 100);
     a.JoinTable("me6", 100);
     a.JoinTable("me7", 100);
     a.JoinTable("me8", 100);
     a.JoinTable("me9", 100);
     a.JoinTable("me10", 100);
 }
 public override void When(GameTableAggregate a)
 {
     Assert.Throws <InvalidOperationException>(() => a.CreateTable("123", "table", 100, 2));
 }
 public override void Given(GameTableAggregate a)
 {
     a.CreateTable("123", "table", 100, 2);
 }