Beispiel #1
0
        public bool UpdateGameSystem(GameSystemEdit model)
        {
            using (var ctx = new ApplicationDbContext())
            {
                var entity =
                    ctx
                    .GameSystems
                    .Single(e => e.GameSystemId == model.GameSystemId);     //question do you change out the gamesystemid since you wouldn't want IU to change the id.

                entity.GameSystemName  = model.GameSystemName;
                entity.GameForSystem   = model.GameForSystem;
                entity.GameSystemPrice = model.GameSystemPrice;

                return(ctx.SaveChanges() == 1);
            }
        }
Beispiel #2
0
        public IHttpActionResult Put(GameSystemEdit id)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            var service = CreateGameSystemService();

            if (!service.UpdateGameSystem(id))
            {
                return(InternalServerError());
            }

            return(Ok());
        }