Beispiel #1
0
 private static double calculateOneChance()
 {
     if (GameStateWrapper.ourCard(1).Index == GameStateWrapper.ourCard(2).Index)
     {
         return(1);
     }
     else
     {
         if (GameStateWrapper.THGS.Round == TexasHoldEmRound.Preflop)
         {
             return(0.422);
         }
         else if (GameStateWrapper.THGS.Round.Equals("Flop") && hasOneChance("Flop"))
         {
             return(0.23);
         }
         else if (GameStateWrapper.THGS.Round.Equals("Turn") && hasOneChance("Turn"))
         {
             return(0.19);
         }
         else if (GameStateWrapper.THGS.Round.Equals("River") && hasOneChance("River"))
         {
             return(0);
         }
         else
         {
             return(1);
         }
     }
 }
Beispiel #2
0
    private static bool hasOneChance(string state)
    {
        if (state == "Flop")
        {
            if (GameStateWrapper.ourCard(1) == GameStateWrapper.tableCard(1) || GameStateWrapper.ourCard(1) == GameStateWrapper.tableCard(2) ||
                GameStateWrapper.ourCard(1) == GameStateWrapper.tableCard(3) || GameStateWrapper.ourCard(2) == GameStateWrapper.tableCard(1) ||
                GameStateWrapper.ourCard(2) == GameStateWrapper.tableCard(2) || GameStateWrapper.ourCard(1) == GameStateWrapper.tableCard(3))
            {
                return(false);
            }

            else
            {
                return(true);
            }
        }

        else if (state == "Turn")
        {
            if (GameStateWrapper.ourCard(1) == GameStateWrapper.tableCard(4) || GameStateWrapper.ourCard(2) == GameStateWrapper.tableCard(4))

            {
                return(false);
            }

            else
            {
                return(true);
            }
        }

        else if (state == "River")
        {
            if (GameStateWrapper.ourCard(1) == GameStateWrapper.tableCard(5) || GameStateWrapper.ourCard(2) == GameStateWrapper.tableCard(5))

            {
                return(false);
            }

            else
            {
                return(true);
            }
        }
        else
        {
            return(false);
        }
    }
Beispiel #3
0
    private static double shownValuation(Gene gene, int state)
    {
        double sum = 0;

        for (int i = 0; i < state; i++)
        {
            sum += gene.get(6 + (2 * i)) * similarity(GameStateWrapper.tableCard(i + 1), GameStateWrapper.ourCard(1)) + gene.get(7 + (2 * i)) * similarity(GameStateWrapper.tableCard(i + 1), GameStateWrapper.ourCard(2));
        }
        return(sum);
    }
Beispiel #4
0
 public static double handValuation(Gene gene)
 {
     return(gene.get(3) * (double)GameStateWrapper.ourCard(1).Index + gene.get(4) * (double)GameStateWrapper.ourCard(2).Index + gene.get(5) * similarity(GameStateWrapper.ourCard(1), GameStateWrapper.ourCard(2)));
 }