public void Initialize() { _gameStateContext.ReplaceHashCode(0); }
public void Execute() { _gameStateContext.ReplaceHashCode(_hashService.CalculateHashCode(_hashableEntities.GetEntities())); }
public void Initialize() { _gameStateContext.ReplaceHashCode(0); }
public void Execute() { _gameStateContext.ReplaceHashCode(_hashService.CalculateHashCode(_hashableEntities.GetEntities())); }