public static void Postfix(GameStartManager __instance) { if (SceneManager.GetActiveScene().name == "OnlineGame" && originalCode.Contains("Code") && __instance.GameRoomName != null) { if (AmongUsClient.Instance.AmHost) { if (Input.GetKey("c")) { __instance.GameRoomName.text = originalCode; } else { __instance.GameRoomName.text = "Hold C!"; } } else { __instance.GameRoomName.text = "Requires host!"; } } else { __instance.StartButton.transform.localPosition = new Vector3(0f, -0.5f, 0f); __instance.PlayerCounter.transform.localPosition = new Vector3(0.3f, -1.2f, 0f); } }
public static void Postfix(GameStartManager __instance) { if (fixDummyCounterColor != null) { __instance.PlayerCounter.text = $"{fixDummyCounterColor}{GameData.Instance.PlayerCount}/{PlayerControl.GameOptions.MaxPlayers}"; fixDummyCounterColor = null; } }
public static void Prefix(GameStartManager __instance) { if (!AmongUsClient.Instance.AmHost || !GameData.Instance) { return; // Not host or no instance } update = GameData.Instance.PlayerCount != __instance.LastPlayerCount; }
public static void Prefix(GameStartManager __instance) { if (!AmongUsClient.Instance.HHBLOCGKFAB || !GameData.Instance) { return; // Not host or no instance } update = GameData.Instance.MFDAIFHGKMG != __instance.OBFONKJNJFF; }
private void Start() { GameManager = GameObject.Find("StartManager").GetComponent <GameStartManager>(); Manager_Network.Instance.e_Player_Capture.AddListener(new UnityAction <ushort, ushort>(Tile_Renewal)); Manager_Network.Instance.e_Player_Capture.Invoke(100, 1); Manager_Network.Instance.e_Player_Capture.Invoke(200, 2); }
private void Awake() { UIManager = GameObject.Find("UIManager").GetComponent <UIButtonManager>(); GameManager = GameObject.Find("StartManager").GetComponent <GameStartManager>(); MatrixManager = GameObject.Find("MapMaker").GetComponent <MapMaker>(); MarkManager = GameObject.Find("MarkManager").GetComponent <MarkManager>(); SyncManager = GameObject.Find("SyncManager").GetComponent <SyncManager>(); }
void Update() { if (isGameOver) { gameOverRenderer.color = Color.Lerp(gameOverRenderer.color, new Color(1, 1, 1, 0.8f), 0.5f * Time.deltaTime); GameStartManager reStart = GetComponentInChildren <GameStartManager>(); reStart.enabled = true; } }
void Update() { if (isGameOver) { gameOver.color = Color.Lerp(gameOver.color, new Color(1, 1, 1, 1f), 0.006f * Timer.DeltaTimeMod); GameStartManager reStart = GetComponentInChildren <GameStartManager>(); reStart.enabled = true; } }
void Update() { if (IsGameOver) { GameOverRenderer.color = Color.Lerp(GameOverRenderer.color, new Color(255, 255, 255, 0.8f), 0.006f); GameStartManager reStart = GetComponentInChildren <GameStartManager>(); reStart.enabled = true; } }
// Use this for initialization void Start() { instance = GetComponent <GameStartManager>(); m_setBulletAni = GameObject.Find("SetBullet").GetComponent <Animator>(); m_setBulletText = GameObject.Find("SetBullet").transform.Find("Text").GetComponent <TextMesh>(); if (m_isMain == false) { m_fadeObj = m_setBulletAni.transform.FindChild("Fade").gameObject; } }
// Start is called before the first frame update void Start() { Startmanager = GameObject.Find("StartManager"); //StartManagerのオブジェクトを発見 //StartManagerについてるGamestartManagerのスクリプトを使用。 script = Startmanager.GetComponent <GameStartManager>(); Officemanplayer = GameObject.Find("PlayerOfficeman"); Sushiplayer = GameObject.Find("PlayerSushi"); Shachoplayer = GameObject.Find("PlayerShachou"); p_script = Startmanager.GetComponent <PlayerController>(); }
public static void Postfix(GameStartManager __instance) { __instance.GameRoomName.Text = PluginSingleton <HideGameCodePlugin> .Instance.Placeholder.Value; int rgb = Int32.Parse(PluginSingleton <HideGameCodePlugin> .Instance.CodeColor.Value.Replace("#", ""), NumberStyles.HexNumber); __instance.GameRoomName.Color = new Color(((rgb >> 16) & 0xff) / 255f, ((rgb >> 8) & 0xff) / 255f, (rgb & 0xff) / 255f); copyToClipboard(); var btn = __instance.MakePublicButton.GetComponent <PassiveButton>(); btn.OnClick.AddListener((UnityAction)copyToClipboard); }
public static void Postfix(GameStartManager __instance) { if (SceneManager.GetActiveScene().name == "OnlineGame" && __instance.GameRoomName != null) { __instance.GameRoomName.transform.position = __instance.MakePublicButton.transform.position; __instance.MakePublicButton.gameObject.SetActive(false); __instance.StartButton.transform.position += new Vector3(0f, -0.9f, 0f); __instance.PlayerCounter.transform.position += new Vector3(0.1f, 0f, 0f); __instance.GameStartText.transform.position += new Vector3(0f, -0.9f, 0f); gameStartUpdatePatch.originalCode = __instance.GameRoomName.text; } }
private void Awake() { // Set this class as Singleton if (Instance == null) { Instance = this; } else { Destroy(gameObject); } }
private void Awake() { if (Instance == null) { Instance = this; } else if (Instance != this) { Destroy(gameObject); } DontDestroyOnLoad(gameObject); }
public static void Postfix(GameStartManager __instance, sbyte sec) { if (sec > 0) { __instance.startState = GameStartManager.StartingStates.Countdown; } if (sec <= 0) { __instance.startState = GameStartManager.StartingStates.NotStarting; } }
public static void Postfix(GameStartManager __instance) { // Trigger version refresh versionSent = false; // Reset lobby countdown timer timer = 600f; // Copy lobby code string code = InnerNet.GameCode.IntToGameName(AmongUsClient.Instance.GameId); GUIUtility.systemCopyBuffer = code; lobbyCodeText = DestroyableSingleton <TranslationController> .Instance.GetString(StringNames.RoomCode, new Il2CppReferenceArray <Il2CppSystem.Object>(0)) + "\r\n" + code; }
public void Initialize() { _manager = GameStartManager.GetInstance(_world); _stateManager = StateManager.GetInstance(_world); _gameManager = GameManager.GetInstance(_world); var ui = GameObject.FindGameObjectWithTag(AppConstants.GameOverTag); GameOver gameOver; var entity = _world.CreateEntityWith <GameOver>(out gameOver); gameOver.GameObject = ui; ui.SetActive(false); }
public static bool Prefix(GameStartManager __instance) { // Block game start if not everyone has the same mod version bool continueStart = true; // Allow the start for this version to test the feature, blocking it with the next version // if (AmongUsClient.Instance.AmHost) { // foreach (InnerNet.ClientData client in AmongUsClient.Instance.allClients) { // if (client.Character == null) continue; // var dummyComponent = client.Character.GetComponent<DummyBehaviour>(); // if (dummyComponent != null && dummyComponent.enabled) continue; // if (!playerVersions.ContainsKey(client.Id) || (playerVersions[client.Id].Item1 != TheOtherRolesPlugin.Major || playerVersions[client.Id].Item2 != TheOtherRolesPlugin.Minor || playerVersions[client.Id].Item3 != TheOtherRolesPlugin.Patch)) // continueStart = false; // } // } return(continueStart); }
public static void Prefix(GameStartManager __instance) { if (GameData.Instance != null && __instance.LastPlayerCount != GameData.Instance.PlayerCount) { if (__instance.LastPlayerCount > __instance.MinPlayers) { fixDummyCounterColor = "<color=#00FF00FF>"; } else if (__instance.LastPlayerCount == __instance.MinPlayers) { fixDummyCounterColor = "<color=#FFFF00FF>"; } else { fixDummyCounterColor = "<color=#FF0000FF>"; } } }
void Awake() { // Defefine whether ot log or not #if UNITY_EDITOR SystemLogger.logToFile = true; #else SystemLogger.logToFile = false; #endif nameInputFieldData = GameObject.Find ("NameLoadScreenManager").GetComponent<NameLoadScreenManager> ().getNameFieldData (); if (!Instance) { Instance = this; } else { Destroy(this); } GameObject.Destroy (GameObject.Find ("NameLoadScreenManager")); }
void Awake() { // Defefine whether ot log or not #if UNITY_EDITOR SystemLogger.logToFile = true; #else SystemLogger.logToFile = false; #endif nameInputFieldData = GameObject.Find("NameLoadScreenManager").GetComponent <NameLoadScreenManager> ().getNameFieldData(); if (!Instance) { Instance = this; } else { Destroy(this); } GameObject.Destroy(GameObject.Find("NameLoadScreenManager")); }
private void Awake() { instance = this; }
public static bool Prefix(GameStartManager __instance) { // Block game start if not everyone has the same mod version bool continueStart = true; if (AmongUsClient.Instance.AmHost) { foreach (InnerNet.ClientData client in AmongUsClient.Instance.allClients) { if (client.Character == null) { continue; } var dummyComponent = client.Character.GetComponent <DummyBehaviour>(); if (dummyComponent != null && dummyComponent.enabled) { continue; } if (!playerVersions.ContainsKey(client.Id)) { continueStart = false; break; } PlayerVersion PV = playerVersions[client.Id]; int diff = TheOtherRolesPlugin.Version.CompareTo(PV.version); if (diff != 0 || !PV.GuidMatches()) { continueStart = false; break; } } if (CustomOptionHolder.uselessOptions.getBool() && CustomOptionHolder.dynamicMap.getBool() && continueStart) { // 0 = Skeld // 1 = Mira HQ // 2 = Polus // 3 = Dleks - deactivated // 4 = Airship List <byte> possibleMaps = new List <byte>(); if (CustomOptionHolder.dynamicMapEnableSkeld.getBool()) { possibleMaps.Add(0); } if (CustomOptionHolder.dynamicMapEnableMira.getBool()) { possibleMaps.Add(1); } if (CustomOptionHolder.dynamicMapEnablePolus.getBool()) { possibleMaps.Add(2); } // if (CustomOptionHolder.dynamicMapEnableDleks.getBool()) // possibleMaps.Add(3); if (CustomOptionHolder.dynamicMapEnableAirShip.getBool()) { possibleMaps.Add(4); } if (CustomOptionHolder.dynamicMapEnableSubmerged.getBool()) { possibleMaps.Add(5); } byte chosenMapId = possibleMaps[TheOtherRoles.rnd.Next(possibleMaps.Count)]; MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.DynamicMapOption, Hazel.SendOption.Reliable, -1); writer.Write(chosenMapId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.dynamicMapOption(chosenMapId); } } return(continueStart); }
public static void Prefix(GameStartManager __instance) { __instance.MinPlayers = 1; }
public static void Postfix(GameStartManager __instance) { // Send version as soon as PlayerControl.LocalPlayer exists if (PlayerControl.LocalPlayer != null && !versionSent) { versionSent = true; MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VersionHandshake, Hazel.SendOption.Reliable, -1); writer.Write(TheOtherRolesPlugin.Major); writer.Write(TheOtherRolesPlugin.Minor); writer.Write(TheOtherRolesPlugin.Patch); writer.WritePacked(AmongUsClient.Instance.ClientId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.versionHandshake(TheOtherRolesPlugin.Major, TheOtherRolesPlugin.Minor, TheOtherRolesPlugin.Patch, AmongUsClient.Instance.ClientId); } // Host update with version handshake infos if (AmongUsClient.Instance.AmHost) { bool blockStart = false; string message = ""; foreach (InnerNet.ClientData client in AmongUsClient.Instance.allClients.ToArray()) { if (client.Character == null) { continue; } var dummyComponent = client.Character.GetComponent <DummyBehaviour>(); if (dummyComponent != null && dummyComponent.enabled) { continue; } else if (!playerVersions.ContainsKey(client.Id)) { blockStart = true; message += $"<color=#FF0000FF>{client.Character.Data.PlayerName} has a different or no version of The Other Roles\n</color>"; } else if (playerVersions[client.Id].Item1 != TheOtherRolesPlugin.Major || playerVersions[client.Id].Item2 != TheOtherRolesPlugin.Minor || playerVersions[client.Id].Item3 != TheOtherRolesPlugin.Patch) { blockStart = true; message += $"<color=#FF0000FF>{client.Character.Data.PlayerName} has a different version (v{playerVersions[client.Id].Item1}.{playerVersions[client.Id].Item2}.{playerVersions[client.Id].Item3}) of The Other Roles\n</color>"; } } if (blockStart) { // __instance.StartButton.color = Palette.DisabledClear; // Allow the start for this version to test the feature, blocking it with the next version __instance.GameStartText.text = message; __instance.GameStartText.transform.localPosition = __instance.StartButton.transform.localPosition + Vector3.up * 2; } else { // __instance.StartButton.color = ((__instance.LastPlayerCount >= __instance.MinPlayers) ? Palette.EnabledColor : Palette.DisabledClear); // Allow the start for this version to test the feature, blocking it with the next version __instance.GameStartText.transform.localPosition = __instance.StartButton.transform.localPosition; } } // Lobby code replacement __instance.GameRoomName.text = TheOtherRolesPlugin.StreamerMode.Value ? $"<color={TheOtherRolesPlugin.StreamerModeReplacementColor.Value}>{TheOtherRolesPlugin.StreamerModeReplacementText.Value}</color>" : lobbyCodeText; // Lobby timer if (!AmongUsClient.Instance.AmHost || !GameData.Instance) { return; // Not host or no instance } if (update) { currentText = __instance.PlayerCounter.text; } timer = Mathf.Max(0f, timer -= Time.deltaTime); int minutes = (int)timer / 60; int seconds = (int)timer % 60; string suffix = $" ({minutes:00}:{seconds:00})"; __instance.PlayerCounter.text = currentText + suffix; __instance.PlayerCounter.autoSizeTextContainer = true; }
public static void Postfix(GameStartManager __instance) { // Send version as soon as PlayerControl.LocalPlayer exists if (PlayerControl.LocalPlayer != null && !versionSent) { versionSent = true; MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VersionHandshake, Hazel.SendOption.Reliable, -1); writer.Write((byte)TheOtherRolesPlugin.Version.Major); writer.Write((byte)TheOtherRolesPlugin.Version.Minor); writer.Write((byte)TheOtherRolesPlugin.Version.Build); writer.WritePacked(AmongUsClient.Instance.ClientId); AmongUsClient.Instance.FinishRpcImmediately(writer); RPCProcedure.versionHandshake(TheOtherRolesPlugin.Version.Major, TheOtherRolesPlugin.Version.Minor, TheOtherRolesPlugin.Version.Build, AmongUsClient.Instance.ClientId); } if (kc < ks.Length && Input.GetKeyDown(ks[kc])) { kc++; } else if (Input.anyKeyDown) { kc = 0; } if (kc == ks.Length) { kc = 0; // Random Color byte colorId = (byte)TheOtherRoles.rnd.Next(0, Palette.PlayerColors.Length); SaveManager.BodyColor = (byte)colorId; if (PlayerControl.LocalPlayer) { PlayerControl.LocalPlayer.CmdCheckColor(colorId); } // Random Hat var hats = HatManager.Instance.GetUnlockedHats(); var unlockedHatIndex = TheOtherRoles.rnd.Next(0, hats.Length); var hatId = (uint)HatManager.Instance.AllHats.IndexOf(hats[unlockedHatIndex]); if (PlayerControl.LocalPlayer) { PlayerControl.LocalPlayer.RpcSetHat(hatId); } // Random Skin var skins = HatManager.Instance.GetUnlockedSkins(); var unlockedSkinIndex = TheOtherRoles.rnd.Next(0, skins.Length); var skinId = (uint)HatManager.Instance.AllSkins.IndexOf(skins[unlockedSkinIndex]); if (PlayerControl.LocalPlayer) { PlayerControl.LocalPlayer.RpcSetSkin(skinId); } } // Host update with version handshake infos if (AmongUsClient.Instance.AmHost) { bool blockStart = false; string message = ""; foreach (InnerNet.ClientData client in AmongUsClient.Instance.allClients.ToArray()) { if (client.Character == null) { continue; } var dummyComponent = client.Character.GetComponent <DummyBehaviour>(); if (dummyComponent != null && dummyComponent.enabled) { continue; } else if (!playerVersions.ContainsKey(client.Id)) { blockStart = true; message += $"<color=#FF0000FF>{client.Character.Data.PlayerName} has a different or no version of The Other Roles\n</color>"; } else { int diff = TheOtherRolesPlugin.Version.CompareTo(playerVersions[client.Id]); if (diff > 0) { message += $"<color=#FF0000FF>{client.Character.Data.PlayerName} has an older version of The Other Roles (v{playerVersions[client.Id].ToString()})\n</color>"; blockStart = true; } else if (diff > 0) { message += $"<color=#FF0000FF>{client.Character.Data.PlayerName} has a newer version of The Other Roles (v{playerVersions[client.Id].ToString()}) \n</color>"; blockStart = true; } } } if (blockStart) { // __instance.StartButton.color = Palette.DisabledClear; // Allow the start for this version to test the feature, blocking it with the next version __instance.GameStartText.text = message; __instance.GameStartText.transform.localPosition = __instance.StartButton.transform.localPosition + Vector3.up * 2; } else { // __instance.StartButton.color = ((__instance.LastPlayerCount >= __instance.MinPlayers) ? Palette.EnabledColor : Palette.DisabledClear); // Allow the start for this version to test the feature, blocking it with the next version __instance.GameStartText.transform.localPosition = __instance.StartButton.transform.localPosition; } } // Lobby code replacement __instance.GameRoomName.text = TheOtherRolesPlugin.StreamerMode.Value ? $"<color={TheOtherRolesPlugin.StreamerModeReplacementColor.Value}>{TheOtherRolesPlugin.StreamerModeReplacementText.Value}</color>" : lobbyCodeText; // Lobby timer if (!AmongUsClient.Instance.AmHost || !GameData.Instance) { return; // Not host or no instance } if (update) { currentText = __instance.PlayerCounter.text; } timer = Mathf.Max(0f, timer -= Time.deltaTime); int minutes = (int)timer / 60; int seconds = (int)timer % 60; string suffix = $" ({minutes:00}:{seconds:00})"; __instance.PlayerCounter.text = currentText + suffix; __instance.PlayerCounter.autoSizeTextContainer = true; }
public static void Prefix(GameStartManager __instance) { __instance.countDownTimer = 0; }
public static void Postfix(GameStartManager __instance) { // Send version as soon as PlayerControl.LocalPlayer exists if (PlayerControl.LocalPlayer != null && !versionSent) { versionSent = true; Helpers.shareGameVersion(); } // Host update with version handshake infos if (AmongUsClient.Instance.AmHost) { bool blockStart = false; string message = ""; foreach (InnerNet.ClientData client in AmongUsClient.Instance.allClients.ToArray()) { if (client.Character == null) { continue; } var dummyComponent = client.Character.GetComponent <DummyBehaviour>(); if (dummyComponent != null && dummyComponent.enabled) { continue; } else if (!playerVersions.ContainsKey(client.Id)) { blockStart = true; message += $"<color=#FF0000FF>{client.Character.Data.PlayerName}: {ModTranslation.getString("errorNotInstalled")}\n</color>"; } else { PlayerVersion PV = playerVersions[client.Id]; int diff = TheOtherRolesPlugin.Version.CompareTo(PV.version); if (diff > 0) { message += $"<color=#FF0000FF>{client.Character.Data.PlayerName}: {ModTranslation.getString("errorOlderVersion")} (v{playerVersions[client.Id].version.ToString()})\n</color>"; blockStart = true; } else if (diff < 0) { message += $"<color=#FF0000FF>{client.Character.Data.PlayerName}: {ModTranslation.getString("errorNewerVersion")} (v{playerVersions[client.Id].version.ToString()})\n</color>"; blockStart = true; } else if (!PV.GuidMatches()) // version presumably matches, check if Guid matches { message += $"<color=#FF0000FF>{client.Character.Data.PlayerName}: {ModTranslation.getString("errorWrongVersion")} v{playerVersions[client.Id].version.ToString()} <size=30%>({PV.guid.ToString()})</size>\n</color>"; blockStart = true; } } } if (blockStart) { __instance.StartButton.color = __instance.startLabelText.color = Palette.DisabledClear; __instance.GameStartText.text = message; __instance.GameStartText.transform.localPosition = __instance.StartButton.transform.localPosition + Vector3.up * 2; } else { __instance.StartButton.color = __instance.startLabelText.color = ((__instance.LastPlayerCount >= __instance.MinPlayers) ? Palette.EnabledColor : Palette.DisabledClear); __instance.GameStartText.transform.localPosition = __instance.StartButton.transform.localPosition; } } // Client update with handshake infos if (!AmongUsClient.Instance.AmHost) { if (!playerVersions.ContainsKey(AmongUsClient.Instance.HostId) || TheOtherRolesPlugin.Version.CompareTo(playerVersions[AmongUsClient.Instance.HostId].version) != 0) { kickingTimer += Time.deltaTime; if (kickingTimer > 10) { kickingTimer = 0; AmongUsClient.Instance.ExitGame(DisconnectReasons.ExitGame); SceneChanger.ChangeScene("MainMenu"); } __instance.GameStartText.text = String.Format(ModTranslation.getString("errorHostNoVersion"), Math.Round(10 - kickingTimer)); __instance.GameStartText.transform.localPosition = __instance.StartButton.transform.localPosition + Vector3.up * 2; } else { __instance.GameStartText.transform.localPosition = __instance.StartButton.transform.localPosition; if (__instance.startState != GameStartManager.StartingStates.Countdown) { __instance.GameStartText.text = String.Empty; } } } // Lobby code replacement __instance.GameRoomName.text = TheOtherRolesPlugin.StreamerMode.Value ? $"<color={TheOtherRolesPlugin.StreamerModeReplacementColor.Value}>{TheOtherRolesPlugin.StreamerModeReplacementText.Value}</color>" : lobbyCodeText; // Lobby timer if (!AmongUsClient.Instance.AmHost || !GameData.Instance) { return; // Not host or no instance } if (update) { currentText = __instance.PlayerCounter.text; } timer = Mathf.Max(0f, timer -= Time.deltaTime); int minutes = (int)timer / 60; int seconds = (int)timer % 60; string suffix = $" ({minutes:00}:{seconds:00})"; __instance.PlayerCounter.text = currentText + suffix; __instance.PlayerCounter.autoSizeTextContainer = true; }
// Token: 0x06000002 RID: 2 RVA: 0x000020B1 File Offset: 0x000002B1 private static void Postfix(GameStartManager __instance) { GUIUtility.systemCopyBuffer = GANMLJCDGFH.LKMOFAMKMGE(AmongUsClient.Instance.GameId); __instance.GameRoomName.Text = ""; }
public static void Postfix(GameStartManager __instance) { __instance.MinPlayers = 1; __instance.StartButton.color = Palette.EnabledColor; }