Beispiel #1
0
 public void StartGameSettings1()
 {
     //Names
     //gameObject.SetActive(false);
     MainMenuPanel.SetActive(false);
     GameOverPanel.SetActive(false);
     GameSettingsPanel1.SetActive(true);
     GameController.Instance.state = eState.MENU;
     Console.WriteLine("Settings1 menu controller");
 }
Beispiel #2
0
 public void StartGameSettings2()
 {
     //Difficulty
     //gameObject.SetActive(false);
     GameOverPanel.SetActive(false);
     GameSettingsPanel1.SetActive(false);
     GameSettingsPanel2.SetActive(true);
     GameController.Instance.state = eState.MENU;
     Console.WriteLine("Settings2 menu controller");
 }
Beispiel #3
0
 public void StartGame()
 {
     gameObject.SetActive(true);
     MainMenuPanel.SetActive(false);
     PausePanel.SetActive(false);
     GameSettingsPanel1.SetActive(false);
     GameSettingsPanel2.SetActive(false);
     GameController.Instance.state = eState.GAME;
     Console.WriteLine("Start Game menu controller");
 }