public override void ConfirmGameSessionJoined(Guid gameToken, GameSessionManager.GameStates gameState) { this.GameToken = gameToken; this.messageQueue.Enqueue(new ConfirmGameJoinedMessage(gameToken)); }
public virtual void ConfirmGameSessionJoined(Guid gameToken, GameSessionManager.GameStates gameState) { this.GameToken = gameToken; this.GameJoined = true; }
public ConfirmGameJoinedMessage(Guid gameToken, GameSessionManager.GameStates gameState) { this.GameToken = gameToken; this.GameState = gameState; }